Awesome stuff TAS. Totally love the concept painting (as usual!). I think DarthRevanII is right about the chin looking like an extra lower lip - I think you should push it back and make it less prominent, like the concept is. Pigs' lower lips are usually very prominent, and kinda flop over the chin to hide a lot of it,…
SEXUAL HARASSMENT LAWSUITS FINES JAILTIME PERMANENT CRIMINAL RECORDS Just to clarify that, it's usually safe to touch another person somewhere innocuous like their upper arm, but anything much more than that and you've got to be extremely careful. It might be okay to brush an eyelash off a girl's cheek if she knows it's…
I personally like to use custom brushes for getting the surface right. I usually have a base colorlayer then make several overlay layers and paint with either white or black depending on if I want highlights or shading. Last time I textured a character I painted the basecolorlayer as well with standard brushes.…
If you can use object-space maps instead of tangent-space, that would really help reduce the vertex count, since you don't have to worry about extreme-angled vertex normals skewing the map. But... object-space maps usually compress like crap. Some ideas here...…
Mine managed to be pretty decent! Usually it's a highly stressful time mostly due to my mom turning up bitchiness level to code red during the last two weeks before Christmas. Usually ends up she would lay in bed loathing us while we unwrapped presents in awkward silence...but luckily this year leadig up to christmas me…
This script only works on Mesh Faces. How to add Poly Faces? Unfortunately, I don’t know coding, I will be grateful if you could help me. Thank you! <br/><br/>macroScript AlignWorkplaneToFaceSelection category:"csTools" tooltip:"AlignWorkplaneToFaceSelection"
(
macros.run "csTools" "RemoveWorkPlane"
fn…
TLDR; tell me what makes you happy, tighter? more polys? less polys? brawl more? or bra-wl less? Interaction & responses? whoa, really didn't expect this but yeah at least on my end i am hype. (for now.) @pxgeek : Yeah me to, wanted to get it out of the way though & see what happens if we did something spontaneous and see…
Usually for this sort of stuff you'll work on a grid based system, testing only against nearby buildings rather than all buildings. The algorithm you want depends how irregular you want the layout to be. For something irregular look at circle packing or Poisson distribution algorithms. For more regular (grid based) layouts…
yeah, definitely depend on the train. an old diesel train with crappy suspension and no tables is a nogo. but an electric train with a cantina, usually have a few tables as well, so you can sit down in the cantina and draw/do 3d. if you get dizzy from reading on a train, try sitting the other way. i've found that sitting…
Here's my rough sculpt. @PyrZern Here's my advice that I learned from 2D artists. These are the exact words always used. "LOOMIS!" Use Loomis as a basic shape then go ahead from there. Here is a quick redline I did that took 5 mins. These are the main things I found odd. The purple lines are just a normal guide lines. The…