I'll make an example that hopefully clarifies what is happening: For simplicity, your timeline is linear going from zero to one in one second. Let's assume you have 4 frames per second, the rotation values you get from your timeline will be: 0.25, 0.5, 0.75 and 1.0 add them all together and you get a total of 2.5. Let's…
Ok, so 2.5 D seems to solve the issue of the verts snapping to the world center but its still not as good as snapping in 2010. I wasn't using the center green circle of the transform gizmo because if I select two verts, that green circle will appear in the middle of said two points and is NOT aligned to the grid itself. So…
I started with an intuos 4 about 2 and a half years ago, found it very strange and eventually after months of practice could do some painting on it. About 2 years ago I started messing around making models and getting into this 3d lark and more importantly, making textures. I found the intuos great for painting and…
Hi, something like Zac's build should last you a while if you can afford $1525+. If you don't go for the 1440p monitor, or buy one of the two Dell monitors at a later time it's only ~$1325. Or maybe something like this: http://pcpartpicker.com/p/3qW4n (it's basically the build Zac suggested, but with concrete picks for the…
@Donengland: Thank you good sir. But doing this for 2.5 years between semesters of school, I question if I am stuck at a starting phase after this long, is it worth even continuing? Also Really dig the model. looks incredibly sharp, and looking forward to seeing it in it's completed phase. @Pyrzern: So are you saying I…
I definitely will be taking the screen quality into consideration and will spare no expense in that regard. Like I said, I am willing to really bust out the money on this, because I need it to last a long time, around 4 to 5 years. Looks like you guys are screaming ASUS and Mac....do that many of you really use the MacBook…
@ Mop, I'm actually wondering how useful this is, to be able to select uv shells etc. I can do this in XSI but coming from Max I haven't found it to be such a big deal. Can you tell me how you make use of this? Oh I get it's annoying to have to add an unwrap to a model, edit the uvs. Mop I just read your post LOL... If I…
first impressions: Add more polygons. Like a shit ton more. everything is very square, flat and boxy, it looks like the polygon counts of a early xb360 game. I would make some big chunky modeled stone pieces that use the same texture as the street and line up with the texture that you can crash through the ground to really…
I don't get it? All you end up doing in any modelling program is move verts. They all do the same shit if youre a modeller. I challenge you to find me one model that can NOT be made by another program. Learn them both. Learn them all. Get good at learning shit because you'll be required to learn new stuff your entire…