The difference in increasing the bucket size is more memory consumption. It has to hold that "bucket" in memory until it fully scans that block and then writes it to a scratch disk. You wouldn't take much of a speed hit unless your render is taking all of your available memory and resources. For me in xnormal, depending on…
Hi Designamyte, I was wondering, could you post a wireframe of the character for us to see? Looking at his model looks like you could make him much lower poly. I would also advise you to cut the map down to 256 or 128, because the iPhone 3G doesn't have that much power anymore due to iOS4.x. I develop on 3Gs' and 3G's. If…
The polycount wiki is an awesome source of information full of great examples. Here is the link to Character Topology. I also found Pig-Brain's (not sure of his real name ;) ) deformation tutorial to be awesome. If your planning on modelling low poly models, be sure to check out the Mobile gaming and Web 3D forum , there's…
I'd get a 1600p or 1440p IPS panel. Option 1: Korean monitors, you could probably get 2 at $300 [ame=" https://www.youtube.com/watch?v=5rQtubyNCQA"]Korean 1440p Monitors: X-STAR DP2710 LED MULTI, First FSM-270YV, Shimian, ETC. - YouTube[/ame] Option 2: Non-Korean monitors…
Yeah keeping legs apart is something I learned during making him :D I will fix shin but it will be brutal edit ;p low crotch trousers... flame thrower fashion sum it well! Working on his flame thrower. Based of Karanak (deviantart ID) concept. For now it's test bake. I just threw projection modifier, pushed it a bit and…
Id set up a image of 512 by 512, get some grid lines at set that at Grid lines every 128 pixels, subdivisions 1... make sure you go to Window Show Grid. Id start off with your brush at 100% hardness, 0 spacing, and for the grout lines turn on the Scattering and raise it up to something that makes it not so uniformal, then…
How's this? Too dense for a base mesh? around 11k polys. Tried retopo in 3d-coat and got around 8k tris. Is there a way to export a low poly quads-only mesh (isn't that what retopo is though?), or do you have to space out your quads by hand? What I want to know is, is this a suitable base mesh for sculpting>low poly>…
@Next looking bad ass man, love the little details such as the stitch work, cuts, and nicks. I can tell a lot of love is going in to this project. It will be cool to see them come together in the world. Ty for looking, I've done so much brick work in zbrush I've gone almost cross eyed. lol. Nothing but pure respect here…
Hey Studtoprof - this is a tutorial for Suite 1.8. The workflow has changed a bit since then. You'll assign groups and individual layers to color IDs by pressing and holding C in 3DO and clicking on the desired color. You can assign a new material with this method as well by holding SHIFT with C, and then clicking on a…
It didn't crash the suite, just stopped me from interacting with it until I had finished the transform. Both the default shortcut installed with the suite and the one I made directly to the suite.exe are to the same location. Just that mine only launched the suite and not the updater. I guess we'll see if it's fixed with…