its very strange that he (Fred) hasnt released more info on what he intends to use the funds for. Ill be sure to read the unearthly challenge agreement page very carfully and consult the good moderators at polycount to make sure nothing like this gets pulled when I compete. Also, ill be waiting for an official info release…
haha, but you still have adjusted the gloss havnt you? and I guess you have a skin shader going on for the skin so there is that. on top of that i think the simple lighting looks great, I generally prefer straight forward lighting to some over complicated stuff. but yeah, I guess Its a bit funny. it shows what you have so…
I really like this challenge, although i would say that the "no SFX from commercially available libraries" seems both daunting and a little bit counter intuitive. I feel like that would be sort of like saying to the concept artists that they were not allowed to use photoshop (or any crucial part of their every day…
personally id ditch using BSP. export the meshes you have in the scene into max (or maya or whatever) and build one floor mesh for it. you will not have any issues because of this. to be honest thats really the easiest fix rather than mess around with lightmap settings and such, and trying to match lighting between bsp and…
yeah I've been playing it as well. I loved old harvest moon (played the HELL out of friends of mineral town), but hadnt caught up in a while. I got this, played two hours, almost stopped because I'm lazy and shouldn't be playing games, but decided to play another hour or two. Now I'm hooked. Fuck. It's so good. I'm so…
Thanks ace, i have baked in max and this error still occurs, could this be because the viewport setup. I hadnt reset xform so i tried that and rebaking and its still happening, ive tried using earlier versions of max just incase its 2012 and im thinking of trying maya though i hardly see this making any difference. For…
I agree that photobashing is super common/effective these days, it saves the holy grail of production budgets: Time if anyone hasnt seen it yet, my buddy created a in depth tutorial on his process how he uses it effectivly while avoiding the 100% photobashed look some more jr artists struggle to hide. 100% free on his…
If you've ever upgraded a PC, actually assembling one is simple. The only thing you haven't already done is seating a CPU which is actually dirt simple - everything else is just slotting something into the appropriate slot and/or plugging in the appropriate cables. building your own PC for the first time can be daunting…
thanks adjusted her pose and did a bit of work on the cloth tonight. wow all these folds are fun to deal with :P also i havnt started on the face, hair or feet and i feel her back needs some attention. also to soften up her stomach rolls :P it also helped to reimport the cloth from Maya with its transformations frozen. was…