If you are just starting then jumping into monsters isn't a great idea. The above figure could be a lot more appealing with a foundation in anatomy. Make expressive standard characters before attempting off beat or exotic ones.
This will be really cool when done! I've not played the game, but is the monster at the end larger than a normal person? I think you should make the room wider.
Hi, I did this piece to do practice inspired by the great classics of monsters and demons by artists like Luke Starkie. Made with ZBrush and rendered in Keyshot and Photoshop - Artstation
Good job reducing the geo. The costume reminds me of Dave Rapoza's metal monster illustrations: http://img.photobucket.com/albums/v403/MrDelicious/Artwork/BobbyApp30.jpg
enemies that take 10 000 rounds to finish off. thank you COD4 for killing this. skyscraper sized monsters that wait patiently for you to shoot them at their weakspots.
Yeah really cool the last character. Not that the other stuff would be bad either. Reminds me of the monsters of Miyazaki´s movies. Keep at it! Wanna see it finished. :)
Yes I agree with Monster but you need to update Graphic card.Adam K - The Animationspot - A great Animation Studio in the USA. For more information visit our site.
The physically based rendering one is extremely technical, and the book is monster huge. I found it difficult to read and I feel I am pretty versed in the subject
I love that weapon! Its big, friendly, chompy maw hits the soft spot everybody (in the entire world) reserved for the cookie monster :) . Well played, sir.