thanks but its still not where it needs to be, I was recently told a big fault (which johny still drills into me every time I dont do) and thats using enough reference, but I was explained that I understand form and such , but im not looking at the details of things, which is why stuff I make looks good from a distance but…
Spider Man - Miles Morales I've found a reference for this Spider Man design This is an armor sculpting study and polypainting, the free base mesh is not mine, but from rodesqa__ this is his arstation profile - https://www.artstation.com/rodesqa I like his stylized design.
Its just one way todo it. There is no gold rule how its done. Depending on the pipeline or the use of the head i end up in a diffrent workflow. But if im free and can do what i want i would go for a volume sculpt.
I started this model a while ago and worked on it during my free time. This Year I finally finished it all. This model made me grow a lot during the time I spent working on it. Hope you like it :)
Hey all, recently picked up Zbrush properly and thought i'd sort out a sketchbook to keep track of my progress. Currently trying to learn the ropes of making character art and sculpting in general. Feel free to critique anything I post, always looking to improve! :)
This is a nice little sculpting app I've been playing with lately. The new release just came out. It's free too. [ame] http://www.youtube.com/watch?v=6DNRg6pdNeE[/ame] http://www.sculptris.com -edit-- Shit, I missed the thread in the general forum, delete please.
So here's the thing with zbrush: it's designed like a painting program. It's an Image Document. The 'document' is essentially a 2d document that is made out of pixels, just like photoshop documents (zbrush even exports the document as a .psd file). The difference is that each of these document pixels can also store…
ABOUT ME : I am a Passionate 3D Game Environment Artist, I can create AAA quality game assets and create any kind of Game environment. I also have Good knowledge creating Environment Scene. I like Games so much that inspire me to be a 3D Game Artist. I have great vision, passion, Idea and Knowledge to make Game's Props…
Here are some repeatable textures originals sculpted pieces in Zbrush then decided to make the in to textures. Also decided to start selling on the asset stores. Currently these are available in unity asset store. I also have a free pack available too. https://assetstore.unity.com/publishers/7034
Looong time no post, whoa! Recently I finished a Garrus head sculpt for a fan film that we are working on called Galactic Battles Check it out if you would like to watch Start Wars with Halo with Mass Effect with Star Trek ! Hope you like it.