dale22x: Thanks! Yeah, I will touch up the high poly just a little more before I bake normals, and AO. The mouth will definitely not be animated in this instance. I was tossing around the idea of whether or not to really model anything in the mouth area, because he will be wearing a mask all the time, but I figured that I…
Jackablade: Discussing these sort of things is difficult. Even though clearly lowbrow media isn't at stake here, people feel slighted for liking pulp and lash out in defense. 'You innelecshuals! Not everything needs to be highbrow you know' How can you disagree with this video, honestly? You thought what they did with the…
I thought that its about time to start one of these things because it will hopefully push me to do a little bit more art. I will start by first uploading some work that I've done in the past (not much as my last PC died and im not one to backup work) A plane that I did for painting practice. And a character i did for the…
Love seeing everyone's work. Very inspiring, thanks for sharing. @Tul_ awesome stuff, can't wait to see the rest! How long did they take you to do? @Xavi great work, I especially love the story telling in day 3 and the ink pot :smile: @Stinger88 love the shading on day 3! @beccatherose beautiful bird, the line weights are…
The concept looks very much like Dead Space stuff to me. Did you get RazorB's permission to model his scene? If not, might be a good idea... Blockout is early days, so hard to offer much in the way of critique, so how about some advice? Don't give up or "get sick of it". Work on it every day and post a new image every day.…
i did i took one for a test at 1k i was like whoa a 16k, for my needs that is overkill, otherwise kick ass resource and i am sure many appreciate it. Thanks.
I played it twice and my wife played it once, we both loved it. Were definitely buying it day 1. We played the level 3-6 content. There was an option to play higher level (24-30) content. What I liked: -Animation is fucking phenomenal, especially the players character. So bouncy, lively, and responsive -Very tight…
TL;DR: The moment PC started to do its own thing was the moment I stopped care for or thinking of GA, Fred, et al and was able to focus on bringing competitions to Polycount that could make bigger differences to artists than hardware, small cash amounts, of their artwork being flourished somewhere they have no control…
are you taking screenshots with tiledshot? also you really should do something about the sky in both shots, the day is too bright and the night is a little bright and the city doesnt have enough contrast like a city at night. Both night and day could be more focused on the main building front with a few tweaks. Hope you…