Yeah I think they were going for "Fill" with "НАЛИВ". And with two valves on top knowing which one to open could be important. :) "hot" girls are always a good direction though. Would be awesome to see some mig engine inspired flame wand though. :D
got to a point last night where its finally getting fucking awesome. I'm curious as to how to get more gil too... i ony have about 3k, and a lot of weapons only upgraded between 3 and 5. The more i use the crystal grid thing, the less i like it. It really feels like FF13 is not about choices, but just about being along for…
As far as game fx goes, those plug-ins can be used to generate flipbook textures(flames, explosions, glitter etc.) but you will eventually have to create the effects which use those textures in a game engine. So, getting UDK and playing with the tools and textures in it is a good way to start.
"A moody and cliche' fog fills the air..." A satellite hunter. A scavenger, he lives off of the debris he recovers from the downed satellites, remnants of a time long past, when men took to the skies, and rained mysterious flames from the skies.. "The old gods send their gifts, and I collect."
This is my first model for game, I made UVs thinking about enabling to paint at Mudbox, trying to give a not reused texture for each face, but there are some mirroring in the UVs. The metal frames are mirrored, all the bottom 4 corner metal frames have the same texture and the frames at the cover too. The inside of the…
Thanks for the suggestions guys! I tried the scene and it didn't work, only thing it captured was AO if I baked with MR. BUT I got a response back from Autodesk and it works! They had me do a clean install but on their list was to remove BackBurner (I didn't do that previously) and the 32bit version of max (which I didn't…
Yeah, the lense flare has definitely taken it from dank and morbid to a more bright and chipper look. Its something to do with the blue in the flare matching with the blue tint in the stained glass. I always hated lense flare because it just cements the idea that you're not looking at the scene with your own eyes. The…
Yea it wasnt helpful but neither is blaming vista for the problem, if you want to blame something you should blame windows :) Are you the admin and are you logged in as the admin or do you have multiple user accounts? It could be that the user account is corrupted - try logging on another user and see if the problem…
Hey, so I have render out sprites for our game and the problem is that I have the shadows separated, and the renderer cant give them out together. Its basically this; only that I have animations that go up to 100 frames. (I have them in transparent PNG in the same image size but other formats are possible.) The green is…
Unreal doesn't use simplygon - you can plug it in but the default is just a rudimentary (shite) decimator ok so.. this is a gross oversimplification but hopefully gets the point across The primary function of LODs is to reduce the amount of stuff on screen that your machine has to process so that it can draw frames more…