I'd be against making a completed work forum. You'll wind up with an entire forums of one post contining art followed by nothing but spam. It's ok to have a few posts in a thread displaying genuinely impressive art that merely applaud the artist. An entire forum is a waste of space and something that could potentially…
Rockstars stand out in crowds and social gatherings and generally attract a certain type of female fan who'd be willing to have their babies. I don't know of many geeky "game gods" who could say the same, no matter how big their ego, wallet or reputation is. =] Personally I loathe hearing the question: "So what do you do…
The focus of your portfolio seems to be on your ability as a designer. I'm not really qualified to say if you're nailing the design aspect but I think your work is being muddied but some environmental artist leanings. A bunch of your environments are gorgeous whilst others, like Crash Site, are a bit lack luster. It seems…
So, unfortunately, I had some computer trouble and business from school and I was not able to adequately wrap this level up for presentation. I definately learned a fair amount from it, and frankly learned the direction I took and scope I had in mind, where not productive to creating the scenes I want to achieve with this…
I agree with the other critiques made here, for sure! Bright orange nipples = ugh. I've also done a paintover... Demon Princess's has a lot of great points in it, but I wanted to elaborate a bit more. - Shorter legs in proportion to the torso (those are freaky long) - The breasts are attached to the pectoral muscle.. they…
I've been playing since beta, and still play, and those issues you describe are much better now. Honestly, the game is in better shape now than it has ever been. Lag and class imbalances are still there, but they're nowhere near what they used to be. The biggest problem most people get is the huge brick wall you hit as…
Pedro: Thank you very much. I'll keep the white look, I think the same as you! ElysiumGX: Yeah, I do agree with you. In fact I wasn't so satisfied with her. I think she she was looking a bit childish, then I decided to restart my project in another approach. Please take a look. There's no textures yet, just part of my old…
The hips are fine, its the breasts that are too high up, I think he is using a reference and I think I know the one he's using too and the model herself has abnormaly small breasts that sit too high up, whilst in real life she is attractive you have to equate her proportions to 3d exactly to the same effect. A little too…
Until you have needed skills and can't be easily replaced people are going to waste your time and disrespect you. It's war and none of these employers are on your side. Don't let anybody fool you. Until the global culture of greed and selfishness becomes something else that's just the dumb reality we live in. I say demand…
I would make hard edges and 6 UV islands for simplicity. Keep in mind that too thin bevels also make issues for a game renderer rasterization process. So they are reasonable only when a thing have actual bevels along the edge. But most efficient solution in case of something more complex than just a simple cube usually…