F%%k me, mate! I thought I was the only one sad enough to have done that. I remember one day I had off school I spent hours and hours typing out of a mag. The glossy 2-page spread showed a huge tank crashing over an embankment, cannon blazing. The feature in the mag promised an exciting simulation............hours and…
Aside from what's been said I just have to point out that this looks slow as hell. Some of it is the lack of appropriate effects of course, but I get much greater impression of speed from f-zero and that had basically NO effects. This looks like you're driving a heavy clunker around, bouncing over terrain with broken grav…
I was exceptionally hardcore with my training this year through July, until a wee bout of heartbreak, life crisis and other exciting things I had managed to avoid my first 29 years kicked my ass. When things are going well, I would do: M) stationary bike 10 miles, back/bicep/forearm resistance training. T) stationary bike…
Looking for: game animator Project: you'll be working to bring the world of rotting circuits to life. A apocalyptic environment. Build, craft, gather survivers and survive ever changing environmental challenges, enemy factions that fight dynamicly for control over the open world space. Length of project: worked on for 9…
f2 for Blender is a collection of scripts that combines a multitude of ways to fill in and create new polies based on your selection. It's super fast because it's context sensitive and always uses the same shortcut (f key). It works for bridging, extruding, grid fills etc. I don't know much about Maya but from what i know…
Whoa, thats a definate improvment over the original torso. The hands are also much better, as for being more "orcish" i'd have a go at fattening them out. From what i've seen most orc's (as if its a real creature :P) seem to have chunkier hands than we humans, also have a look at the way the hands are done for the "hulk"…
Found the answer after searching further, sharing for others that find this thread. use the -dir flag. $tbSaveLocation = `fileDialog2 -dir "c:/test.fbx" -ff "*.fbx"`; FBXProperty Export|IncludeGrp|Geometry|SmoothingGroups -v false; FBXProperty Export|IncludeGrp|Geometry|expHardEdges -v false; FBXProperty…
I think you've got some proportional issues here to work out before you rig it up, just a few quick notes: A. The fingers seem small and taper down to the fingernail oddly B. The palm seems large compared to the forearm C. The proportions seems somewhat childlike overall? D. You got a pretty unnatural pose there with the…
WOW awesome shields love those details ! :poly121: JamesArk that shield is AMAZING ! ...so now here is my terrible update :D .. I did not had much time, so this is mostly today's work i was mainly working with zBrush and learning to controle it.. (it was hard but i made it :D ) here is picture: textures... u can use them…
Okay so I've been working on this for a while now, with christmas break, new-years, typical life stuff has come in the way of me completing this project quickly. I've got new shiny updates though! I decided to say: F*ck it, I'm going wherever I want with this. So here you go, 14 meter tall houses and what not. 14 meter…