Yeah, it should be significantly less memory, though at the cost of a more complex shader (which is not really a problem if you've got one mesh taking the majority of the screenspace). I've seen a lot of skin shader white papers that use this technique. You could use like 4 tiling 256x256(1 512's worth of memory) or…
I'm back with some new work :) The house and the sky are now pretty finished and i still need to complete the whole environement. At the moment i'm using five 512 pixels textures + few masks and decals. Concerning the lighting i do not understand why some parts of the house are lighted while they are hided from direct…
felipefrango - You can change your light shadow rendering method - it's default is set to a 512 shadow map. Under your light general parameters there's a shadows section, just hit the drop down and you can select the ray traced shadows as ZacD pointed out or increase your shadow map size in the "Shadow Map Params" tab. I…
Thats Low poly modeling. The mesh doesnt have to be a "closed" mesh. Think of this technique a bit like old action figures, with seperate meshes for the different limbs. I wasn't making games back then but I also expect it might be to do with they way rigging was done back then. It was common for characters to be made this…
Model Breakdown Tri Count 25K Complete. (23K Flyboy 2K Gun) Hand Painted Textures Head , Body 2048. Hair 512. Gun 1024. Diffuse, Specular, Gloss and Normal Maps. With just Normal Maps Gun Wires Textures (Diffuse and Normal Maps) Enjoyed creating this character from my favourite Horror Film. As usual upon reflection there…
dude are u sure? i've got: 512 ram 1.8 ghz Pentium 4 GeForce FX 5200 and the thing can churn out over 2 million polies! without using the technique CheeseOnToast suggested! but then again, i was jiding parts that i wasn't working on... the only problem with that was i'd sometime mistakedly up the subD level, and then the…
i'd download this but on a 512 connection... these problems and what looks like matchmaking? I really cant be arsed. The full PC version will have servers though right? the demo is just a port at the moment i guess? Still L4D's demo was a little bit rocky but got patched fucking quickly, perhaps there will be a decent turn…
No i dont havy any errors in it i got: AMD Athlon XP 2600+ 512 MB Ram ATI Readon 9200 SE 128 MB + TV Out Windows prof sp2 when i started the LUxinia it gave me a fps count between 70-100 <_< ich glaube wir alle können hier wohl deutsch reden ;P I gues we can talk german here since nobody else is replying.
Fun character, I enjoy it even if a bit furry. =) Don't care at all about meshflow or quads or similar rubbish. You are just wasting a lot of polis in general on this model. She should be able to be 3k or so with the silhouette you have. Textures are veryh basic and shouldnt require a 1k map. 512 should suffice. Even if…
Yes intel seems more reliable as they offer 5 year warranty samsung offers 3 year warranty. Intel has another 530 series thats 240gb but has slower write speeds and offers a 3 year warranty and costs more money which is weird. This one comes with 5 year warranty though 840 Pro Series MZ-7PD256BW 256GB SATA 6.0Gb/s 2.5"…