Hey guys - its me. It's 5:36PM (Vancouver time) and I've finally got some time to myself. Unfortunately I've been awake since 5:30AM my time (2:30AM Vanc time) and I'm about ready to pass out. Once I get to my hotel I'll give Johnny a call, altough I feel like I'm ready to drop.
Artstation: https://www.artstation.com/muqaddasaman Hey Polycounters! Just wrapped up my final MA project — Timeless Epoch — and I’m super excited to share it here. 1. Initial Inspiration The idea for Timeless Epoch began with my fascination for base-building mechanics in V Rising. I was especially intrigued by how…
Update: The windmill and front windows are added. I'm in doubt with the mill... now have 5 blades and is monolitic (all blades have the same axis), but is designed for six blades in two groups of 3 and have two coaxial contra-rotaing axis. What do you prefer? All feedback (not only about the windmilll) and opinions are…
Hey Thanks for responding. So the lighting map does not match with the actual texture map. Because I have 5 different maps in total this is one of them which it shows that its on the third UV box horizontally. My problem is Unreal does not recognize the 5 Maps next to each other the way Substance Painter or Maya does when…
@Lyether: Thanks! Will try to ;) @Todestomate: nr.5 is probably also my favorite :D BTW I only now realised that your name is deathtomato lol XD I already made the base models for 1, 2 and 5, probably gonna change the design on 8 and make it too. BTW I totally forgot to add this here. did this for the monthly challenge…
Just model it as separate parts as it would be in the real world: 4 legs and the tabletop. You don't need to complicate it by trying to stitch the geo of the tabletop to the legs. They don't have to be 5 objects, they can all be elements of the same mesh. It won't matter in UE as it's still just a single static mesh. Even…
2, 3, 4 and 5: 2: I think they used a rain entity in that presentation (Rollup Bar - Entity - Environment - Rain) 3: Projection Texture it is. As soon as you put a texture in the Lights parameters for projection it will turn into a projector. Use the Angle Parameter to control its cone angle and radius to control the…
Thank you very much :) Mostly for many it was less than 5 hours for the simple ones... Like, the rings took 5 hours each, the Constantine Zippo took me 8 hours (the day after was for render only)... the batarang took me 4 hours, the Hammer of Harley quinn it's about 6 hours or less... I never really time myself... But i…
34 Now, still in. First industry gig at 25 after working a bit of freelance and working in Print for 5-6 years. I've only stayed in this long because I've only worked 2 super stable jobs for 5+ years each and they've not required me to move. It's fun, but if your employer is going to constantly pull the rug out from under…
i dont know yet joe i am kind of playing 5 mins here 5 mins there, i havent even got to the final castle of the first level. one thing i have noticed is there are several paths to each level via high road low road, similar to old school sonic. they really nailed the gameplay on this one, i see elements from all the mario…