Flickr is good, but annoying when you have to work around them trying to stop you from saving pictures. I also like Google Maps for specific locations, they show images taken at that location and street view is nice at getting a 360 look at the area. Taking pictures yourself is really nice if you can.
Necrothread just because I found an sweet setup using the information here. Add these to your hotkeys file: <shortcut fVirt="3" accleleratorKey="9" actionID="272" actionTableID="0" /> <shortcut fVirt="7" accleleratorKey="9" actionID="369" actionTableID="0" /> Tab: Toggle transparency/wireframe Shift+Tab: Toggle wireframe…
So true, in my opinion Unity needs two things to come as standard, a node based material system and a visual Scripting tool with a load of prebuilt goodies. Here are two great examples. 1, Shader Forge - https://www.assetstore.unity3d.com/en/#!/content/14147 2, Play Maker…
Amazing concept. Going to keep an eye on this one. Just out of interest will you model it so it can be viewed from a 360 angle or just based on how you see it in game (leave the back faces empty)? I'm not sure how to go about mine and wondered if you had any advice. good luck!
so did a quick search, couldn't find anything useful here, but does anyone know of a free streaming app that lets you play spotify on your 360? been using tVersity but you need pro I think to run spotify *unless I'm doing it wrong* I looked at jamcast, but its not free either.
Ok I returneth to revive this thread once more!! This time i think im going to call this done whatever that means. Its mostly because I'm wanting to move on to other projects. http://bonebrew22.artstation.com/portfolio/shrapnel-artesia-rising 360 Turnaround I made a J.J Abrams turnaround cause lense flairs.
I like it! I like the idea, though, of viewing from the outside in. Mainly because then we could view the contribution from a full 360 degrees. So you could do up/down snap (hitting UP goes up a floor exactly, DOWN goes down exactly) and panning left/right is more analog.
Xbox 360 Wii DS PC Work usually goes to more than one platform. Working with our own internal tech, and currently two other hi-powered engines. >>Best applicant will have 2d, Texture and 3d skill sets<< >>Both organic, structural, and mechanical abilities<< Our teams are small and very talented
how about a 360° view (a ball with cuts where the water is) and the water part animated (few frames) and only the fish and some other things are animated (for this you also would need a plane to calculate where the fish is transparent (under water) and visible (over water) with somme splash, so the noone sees the switch to…
Awesome game Arsh, though you guys need to also make it for the 360! As I don't want to spend anymore money on another system:( But if your going to play hardball, then I guess I might have to buy one:P Looking forward to some of the work you did on this one, post when you can! Spark