Hey Folks, Vicarious Visions is looking for Mid to Senior level Environment Artists. If you are interested and would like to apply send me a message or email. You can also apply on our website (www.vvisions.com). We are located in Albany, NY Here is some concept work done for our latest project: (Concepts by Dave Phillips,…
[ QUOTE ] I'm going to SUNY Purchase. [/ QUOTE ] It could be worse...another few miles over and you could be in Connecticut...or Jersey. Alrighty, NY representin', East Coast mofos! Ohh and Facebook will eat your soul if you let it. If you haven't heard of it, forget I ever said anything.
That looks awesome! As you said, now you just need to showcase everything you spent time working on. I'd suggest you start by taking a look at these close-up shots from a manufacturer's site and try to replicate them: https://www.jerrysfirearms.com/ny-ca-delta-daniel-defense-mk18-other
http://www.gamecareerguide.com/features/1108/game_developer_salary_survey_2012.php According to that survey, conducted by Gamasutra, the average salary for an artist with less than 3 years of experience is $46,221. Keep in mind that they are surveying people from wildly different areas of the country. $46k in San Francisco…
Robot Glenn Miller's Orchestra is a trio of guys from NY (Brooklyn, to be fuckin' specific) with a swedish death metal guitarist brought in as a ringer. good times. goooood times 99% on medium vocals score, first try on Don't Fear the Reaper. I rocked me some cowbell, you best believe.
Hi Render, maybe you can implement something from this stuff.. I'd like to see transfer of UV from hipoly to lowpoly for example.. missing this :) -- UV Layout-- This program was split off from the Surface Toolkit.... Thanks to the guy who coded the TV drawing routine I'm using.-- please email me at…
I haven't tried In N Out, but I'll pass for now until those crowds die down. With all the big burger franchises moving in to the Dallas area, I hope the smaller places don't fail. Chick-fil-A is good. I never heard of it until I moved from NY to TX.
Ok based on you feedback I changed a bit ny textures. I worked only on textures for now because i didn't want to add extra geometry for now. I made eybrows hair strands softer and smaller and added AO on the eyes. I still need to play a bit with subsurface scatter.
"I was thinking about learning character modeling to become "future-proof" but with MetaHuman who knows if that's even worth pursuing..All that work I put might be irrelevant in 5 years, hell maybe less." That's not how things work though... NPCs in a game requiring believable realistic characters are not individually…
karytsukino Thanks! william21984 I need to take some time off from the VGremix entry. Ill probably give the CGtrader comp a go. You dont live in NY? Thats where the company I did the Hipster girl was from. Ive just organised a competition for my school. Check it out. http://www.aie.edu.au/construct3d