Hey guys, I spend way more time working on my masks and testing the items in the game than actually working on more items or concepts. Maybe its my lack of experience or the way the shaders work on the items under the different conditions of light in the game. I have very little to no programming experience. But I had this…
I got a few wishlist items to add as well - all quality of life stuff: - Option to overwrite or create new name when importing materials of same name - When a material is selected by double clicking mesh in viewport, jump to the material in the materials panel - Press F to jump to selected item in the scene hierarchy and…