I hear the snes controllers are pretty hard to break compared to other ones. I don't rage much in games, especially not multiplayer games. There's something about there being human players that sort of stops me mentally, I don't want to give them the satisfaction. As for single player games I got pretty damn frustrated…
Super circumstantial. We need much much more info to even begin giving accurate ideas of what you should ask for. Your skill level, tasks you will be carrying out, amount of time/skill/software needed, size of company (this does make an impact for me personally. I wouldn't ask AS much from a smaller family owned firm,…
Hey there, still studying myself, so take this with a grain of salt. Looks great so far. Although the nose probably anatomically works, it's bridge looks somewhat boring, as it shows none of the underlying structure. Right now its basically a straight line . Would be careful on just enlarge the cheekbone without adjusting…
Hello people of the Greentooth! Unfortunately we didn't make it on Kickstarter. However, this is not the end! In fact, we learned a bit from that experience and made our perks and game more interesting and appealing! So as it stands we put Plan B into effect which means that you can now find us on Indiegogo instead instead…
The short answer is its because the angle difference between the two polygons is too extreme. Anything you would consider a "corner" (two polygons meeting at 90/270 degree right angles) should definitely have a smoothing split/UV split. If you have a cube on a single smoothing group like above, you're essentially telling…
Smoothing groups in Max are a bit tricky for some people to wrap their heads around, especially if they weren't exposed to it before other 3D software (This is one area where I'll give Maya the nod for having a better method) Think of it this way. If two neighboring faces share a common smoothing group, then the edge…
I really enjoy these videos. At first I wanted to hate on them, but I started watching and I have to say I can't wait to see the rest. Not only does she bring attention to something that needs to be talked about, but the general "video game history" of each video is fun on its own. I'm trying to figure out why men are so…
They will NEVER, EVER follow Pixologic's strategy. NEVER. Reason? They'll probably say that they wouldn't profit from it or some such BS. What they need to do is knock 2000$ OFF the price tag of a single seat license, because as it stands, it's completely unreasonable. I've got Zbrush and i'm not going back to Mudbox,…
ATM I like Roshan better then Kronos, it's such a nice element that you can see her face rather clear while everything else is made up of lines. It gives a focus point, since the flat colors give a place to rest the eyes on (Roshan's hair does that well, too) I also like those colors. For those division logos... I really…
Awesome Game Stefan. Congrats!.Can't stop playing it. And thanks for sharing the online emblem editor. Had a mess around with it and I've discovered you can scale things differently and get into negative scale. So I can get smaller eyes, etc. There is also a bit of inconsistency between what is done in the online editor…