Hey there Community, my name is George and I am the Lead Designer of our Project (there is no title yet). The game is going to be a Third Person Shooter with Role-playing Elements and other interesting mechanics/gameplay features that I cannot mention yet. About the art-style/graphics level, we are aiming for realism...…
What the fuck is wrong with you guys. Yes you are right! Metal Gear solid that I played was really lame in explaining the nano machines that are making snake older and close to dead. [ame=" https://www.youtube.com/watch?v=HqJy5lG0vME&feature=bf_prev&list=PL29A3CD9C5BEEE997&lf=rellist"]MGS4 Cutscenes -Act 2 Part 4- Naomi…
Update on this problem. Obscura thanks for the idea, but doesn't work in my case. The GI is being calculated independently for each face, which creates seams along the edges. Also, since I need to output six separate bitmaps, baking won't work because it makes 1 image. What I've tried so far: 1. Rendering from six cameras.…
Not sure if this is what you want, but its pretty straight forward (i use something similar when i'm skinning characters to see my range of movements on both sides of the character) In the node editor or hypershade, connect the translate of the ctrl you want to mirror (say the left shoulder) to a multiplydivide node(this…
poopipe How do you use the material modifier per face? Make a subobject selection with Poly Select modifier? So modifier stack: 2) Material ID Modifier 2) Poly Select 1) Material ID Modifier 1) Poly Select
I'm not sure how long you have for this, but the scale of this project may be too large. I would recommend doing 1 or maybe 2 of these areas. I think doing 1 or 2 will allow you to focus more on achieving a high visual quality.
Blurs turn around is exceptionally fast, i think they 1 1/2 to 2 weeks for a character. From what i can gather from things folks like Ian Joyner and Sze Jones have said they tend to recycle base meshes a lot.
1: Don't get your bra in a twist, fat boy. This has nothing to do with you, so keep out of my way. 2: Or what? 1: Or, uh, I'll punch you in boobs. 2: I don't have boobs. These are pectorals. ...Ow! My boobs!
1. What color hair would you have, and 2. What would the name of your unicorn be? 3. How would you call your unicorn into action? 1. Sparkley Blue 2. Soft Feathers. 3. Ride like the spring air Soft Feathers!
Step 1 : do some research, meaning reading manufacturer info and user reviews. Step 2 : do the thing you want to do with the resources you have at your disposal. Step 3 : if you aren't satisfied with the results, post them online for people to have a look and give you advice based on their own experience, or bring them to…