Pirate (too pleasant for a pirate...maybe a rocker) sketch I did as a live demo for a recent art event called Live Painting Sessions. Maybe he needs an eye patch and some skull and bones tattoo to push the pirate idea further...arrrrr. :)
Here the direct link http://www.subvertgames.com/play - Alpha 6 browser player Windows Standalone http://www.indiedb.com/games/blackreef-pirates/downloads/blackreef-pirates-alpha-6-windows MAC Standalone http://www.indiedb.com/games/blackreef-pirates/downloads/blackreef-pirates-alpha-6-mac if you can give me tips,…
Except, based on what I'm seeing now, people are planning on trying to pirate it more as a result. Do they honestly think they'll have deterred pirating at all? They'll probably lose more sales than they would have from pirate... just a guess though.
hahaha this is awesome how do games know they were pirated and activate this stuff? or is it like the first post and they release bugged versions on pirate sites
[ QUOTE ] (me- I find this TOTALLY 180 from what I constantly hear here. They are right. A pirate is a pirate is a pirate. Meaning no matter what you do to stop them. If they can't pirate it, they wont buy your game in the first place. So this lost revenue argument is schnazel.) [/ QUOTE ] Well a bit of money if probably…