@kio : FYI, the zip as downloaded from Github errors out when checking the tickbox after installing from file. @Linko : I tried the recent version of your reducing/baking solution and ran into various UX issues. The main ones were : - The tool bringing up a file browser right when pressing the "Generate Asset" button…
Some questions. I'm coming from Modo, and thinking about doing some of the modeling tasks in Blender in the future (love the Hardops/ Boxcutter tools). I'm not sure if Blender really can compete with Modos modeling tools. Maybe you can tell me if Blender can: - deform polygons with a falloff. Not talking about sculpting -…
Well, if anything the fact that you are comfortable with Maya-style navigation is already good info. I was under the assumption that you were attempting to recreate some kind of default Modo paradigm with a lot of things specific to that - but Maya-style is indeed 100% possible. That's what I've been using with of course a…
I've started to get a hang of creating hair with haircards. There are few things I'm wondering how to do properly. 1. Amount of hair strands with different transparency levels 2. Best transparency method to use (alpha blend, alpha test (clip), alpha-to-coverage, dithered etc.) 3. Getting a good base hair painted on top of…
Conventional path tracers can struggle with strong, small lights. Generally you'll get the most noise-free result with Cycles right now if you have some light coming from all sides. Once portal lights are included you should get a little bit more flexibility with how things are rendered. I've put together a pretty…
Yup, I am totally with you on the subject of easily customizable menus. This is indeed a needed feature, since at the moment creating such a menu requires some rather advanced stuff involving python scripting and hunting down commands not easily accessible from the UI. That being said, I also can understand why such a…
@Vig I use Blender as my main application so i could be counted in that demographic but i certainly don't consider myself to be a "Blender Artist" in the way you describe it...i post because i want to get better at what i do. :) I think perhaps its more likely that many Blender artists are just starting up and therefore…
Going forward it will be easier for users of other app to use Blender but until camp Blender is torn down, most people probably won't cross pollinate. It's like wearing an ascot, walking into a biker bar and ordering a martini with a twist of zucchini. It's probably easier to just to go a martini bar. Some of the best…
Hi, thank you for the feedback. We plan to create Cycles/EEVEE material using the Principled BSDF, we will do that this week. About the iterative modeling this could be useful because of dyntopo that destroys the UVs but the shape will be modified to much to allow the cage and the generated textures to bake a good texture.…
I think the flaws in Blender occur because this isn't one team of developers working under a single unifying producer. This is an ad hoc group of volunteers and contractors each working on their own pet projects and few of them have any cross-team standards. Go to graphical.org and you can see the chaos that is the builds…