Hello, I joined this forum because I wanted to share something potentially useful for people using Game Style PBR textures, but wanting to render their work in popular renderers like VRay. I wrote a document on the topic that a lot of others have already found useful, so I thought I'd share.…
Hey there ! I come from France, and the contest Riot Games Art 2014 bring me there :). My name is Suzy, I'm a third year student in Animation 3D / Modelling (made also one year of Illustration). I know my level will not be enough to win this. But well, that's not my goal ! Let's learn, and have fun :D. Moreover I red the…
Hello! I read Adam's post with all the instructions :) I'm an indie game designer with a range of skills, so my art has never reached a really good level. Although I have a BA in Fine Arts (Ah! the irony). I was a game designer in a big company in Spain a few years ago and also cofounded http://www.thegamekitchen.com/. Now…
Hello everyone. I joined a while ago but was never able to post anything, just realized I had to post a comment here. So, hello :D Some of you here may know me under a different handle, "kleinluka" I was previously a Texture/Environment Artist at Eidos Montreal (Deus Ex:HR / Deus Ex: Universe), and at Ubi Montreal (mostly…
Hello. I am posting here since the introduction email said I had to. The reason I made an account on Polycount was in order to post this potentially useful information about using Game Style PBR textures in rendering engines such as VRay. (Important since there is a lot of art already created using game style PBR textures…
Hey everyone :) I'm still in high school and have always been interested in Game Arts and plan to study it in college. In my country, there aren't many parents who support their children in studying this field (ASIANS!!) but thankfully my parents are fine with it. :D When I was younger I used to make a lot of sprites and…
I am an autodidact maya user and in my area is no real person to ask anything about 3d.... For any reason I don`t know I see a MEL when I start my latest project, saying the following: Warning: file: C:/Program Files/Autodesk/Maya2015/scripts/others/hyperShadePanel.mel line 6862: The currently active tab is not a scene…
Hello polycount! My name's Michael and I'm a self-taught artist hailing from germany. I am a software developer by day, but around the age of 14 I fell in love with 3D art. I played around a lot with 3DS MAX and later even purchased a software called "Monzoom 3D" (if anyone knows this :D) for a whopping 200 €, which was…