So for this month, I am working on recreating this picture that I found on Pinterest. I am doing this for my Environment Art class. I will be learning about tiling materials, modularity, lighting, etc. This is how it is going so far in the first week. I think that I could be doing more because I have a whole month to make…
Kind of a messy block-out that I have made. I am focusing on modularity in this environment. As it being my first environment, I expect to take it slow and steady to make sure I'm doing things right. If I like it at the end of the time period, I might go ahead and keep working on it. But for now, this is what I have. I…
Oh yeah! Of course, the blue box. It's a 0.5mx0.5mx2m cubouid, which as is said above is used as a scale reference. --- Had some trouble getting the terrain set up. I tried a couple of techniques, but eventually I settled on making a high-poly plane, using soft select to raise and lower bits then using the Graphite tools…
@Negev: thanks Negev! :D @Doug: thanks for the suggestion, that's a good thing to know. I tried switching it to lavender before but didn't quite like it >.> So I decided to go with this orange/red color. I also started making some modular assets for this project. Decided to go with fantasy / medieval building style :) I'm…
That's what seems so awesome about ID's megatexture is that it become easy to make something look good and your framerate rocks. Doesn't hurt to have everything look painterly and awesome. in a way, they have not only freed people of texture limts, but geometry limits as well. you don't have to have strictly modular pieces…
I'm building a driving game course at the moment. I decided against modular for the reasons you state, it doesn't feel organic and natural, especially for a windy mountain course which is what I'm building. It would probably be more suitable for a city course. What I'm doing now is simply using line and sweep, it's easy…
Hi Guys, An update on my pagoda back-drop model. I've just finished the basic procedural walls and roofs. Some would probably think of creating the trim-sheets first then design the models, but I actually prefer to start on the latter in this case. Since I already have a very clear idea on what it'll look like. Figured…
I've been rummaging through these posts and thought I'd give it a go even though the date's passed. I'm having a difficult time setting the pivot for these pipes to make them modular. I don't have any experience with making things that are curved modular. As you can see the pivot is waaaay off. Any advice on how to snap…
Thank you all for the input! I will be working on it tonight when I get home... however, my knowledge is all over the place with 3ds Max. It's like a really fragmented hard drive. I know how to bake and a few other tricks, yet there are some really simple beginner things I don't know about... mostly workflow stuff. That…
Thanks for the comments : ) divi: not all that different from a modular environment perspective really : ) @razorb: is that because you are already so smart, you feel superior when watching my stuff? : ((( Made a proper shader for my mosaics, with some blending etc. Not quite happy with the blending yet, but I have to…