I enjoy 3d films, it gives me reason to get up and go to the cinema again. I'm not really a fan of the whole cinema experience i.e. watching a film in a chair that I don't find too comfortable in a room full of other people who decide to make noises/get up/bring crying babies (not that I have anything against these…
Technically, no. Traditional sketching and digital sketching are fairly similar, the only different being getting value in a base sketch is a little more of a subtle art than it is for the digital arena. Digital and traditional painting are almost identical sans the use of filters/post effects, but otherwise nigh…
Thanks for the responses guys :) I ran through them all the suggestions this morning at work, testing their functionality on a few objects and characters. I ended up using a combination of your tips, and wrote up a little MEL script which I bound to the "D" key so that the detach function of 3DSMax's UV editor is…
Hey Daniel. I'm just curious to know how you went about replicating riots art style (or well, exact super freakin similar looking) in this? Been trying to do something similar for a comic series i'm working on since its got this nice cartoony look to it but i haven't exactly been able to nail it (i did work in paint tool…
Hey, thanks for the critiques Stoy79, much appreciated! :) Some of the last wear I added was attempting to replicate this interesting holster wear but I may have blurred it too much - I'll definitely keep your method in mind for the future: I'm glad I kept the screws seeing it's a portfolio piece, but you're right,…
I've been using some form of scan data to model cars for a while now. I remember being a little worried about it taking my job when the tech first came out. But in the end, as it's been said before, it's just a tool. Even if you're taking the scan data and replicating it 1:1 without any artistic input, it still requires a…
Yeah I played around with xoliulshader a while ago, however I recently installed 3ds max 2013 so I haven't gotten around to updating all my plugins haha. thank you for the advice! yeah I realized it was probably mostly down to the specular, but the only problem I'm really having is getting that texture to look realistic.…
Any good remix still needs to sound like the original tune, like you took it and remixed it as the vernacular. I'd say that you hear less remixes of current 'epic soundtracks' as classic tunes because it's a god-damn lot harder to keep the original feel but while still totally mixing it up. Old tunes pretty much had a…
@KrisLW Thanks as you and bardler have both have suggested parallel views this helps me move forward. Thanks for giving me a critique! With that said, to be clear, I am not going for an exact replication of the concept, but rather I am trying to capture the theme and improve on it as best I can. I am currently redoing the…
Not bad at all, i see good improvement on the last figure posted. When im drawing i usually pick out a drawing that looks that i previously did and look into what i did right with that particular piece and try to replicate it in the next one. I also highly recommend copying and reading every page of Bridgmans complete…