thx for answering ... the think is Im trying to fillet all edges inside and outsaid but only the one around the weight side and for some reason its not giving me to use champer properly in the inner esges I tried firse insert and extrude and then to fillet and I tried to fillet the edge on the outsaid and then insert both…
You should always avoid hand moving things around when there are a lot of tools to make the process easier. If you start with a tapered box you insert 5 equally spaced loops, chamfer them, select the inner polygons and bevel them (or extrude and scale). You can also constrain movement on Edge or Face (at least in 3dsmax)…
@Alemja: Thanks. My new go to video when I want to texture skin :) . Anyways, I'm done unwrapping and also more or less done with the head. It will be used as a base texture which I will refine with Substance Painter. I'm gonna put the stuff in the video into practice :) . Question about his coat is it ok to leave it as a…
Well... I think the reason it is coming out 'boxy and two dimensional" is because that is how he started. Looks like you traced the reference with a spline and extruded. Have you seen grant warwircks modeling tutorials? Good place to start learning advanced Sub Division modeling. Create an account and you can watch all 3…
I agree with Pigart. You could definitely exaggerate the thickness of the details on the front to match the thickness of the cover itself. Another thing I would consider, are the pages. You could look into creating edge loops around the pages and extrude some out to begin defining pages as the concept does. Similar to…
It's hard to judge how much faster hotkeys make you, I'm sure most of us have built our preferences and workflows up over years, and who wants to take time to compare their muscle-memory vs a default layout? Also, it's really weird watching "speed modeling" in maya on youtube and seeing the person constantly move up to the…
Even though you already tried restarting max. I have sometimes have this problem when I walk away, or go to my desktop. Then I go back and it's like a lot of vertexes got extruded. Then I simply restart the program and it goes away. This looks like the same thing. But hey, some weird stuff happens so it might be a complete…
Finished the Low Poly + Bake then went in and added the minor details in NdO. I setup the render just like the high poly to capture the bake and the differences (just a quick render for now). I ended with 14k tri and 16k with the handle/bolts unsmoothed, for future models I will model more deep extruded shapes (I only…
Since it's so small, I'd suggest taking the time to model in the detal inside those four little rectangular windows on the rings. Just extrude those faces into the cylinder and extract them from the rest of the mesh to get a surface to work with. You could nDo it in Photoshop but modeling it in won't take long and I feel…
I agree.... i have shown people like a max scene or a sculpt and then how i set a primitive and extrude or sculpt on a zbrush sphere. To which i either get a "you are a nerd look" or "the is freaking awesome look" haha Either way. It never gets old to tell kids that i get to mentor that i make games and that they can make…