5 is fundamentally identical to 4 except that they moved some buttons - you can tell because it's the same codebase. The biggest changes are things like world partition and level instancing which mean you can think differently about how you structure resources and manage the way you build worlds, everything else is an opt…
Hey Didn't find the old thread on this, except for a closed one. Unlimited detail/euclideon has updated their site. I don't know if it's worthy it's own thread but here goes.. http://www.euclideon.com/home.html
I was just over at the bungie site and looked at what open jobs they have. They are hiring for everything except management. Was there a mass exodus or are they gearing up for something new? http://www.bungie.net/inside/content_viewer.aspx?link=about_careers
I see a button in Icolors for every part of the interface except for the status text color. Anyone know how to change this? It's not a big deal but my OCD is going nuts over it.
This is for a game project, I think it's first person game. Need some critiques for future advancement. Btw Substance Designer is just too powerful. Except the crashing part.
Thanks for the kind words, guys :) As always, Michael did an amazing job on this DVD. Personally, he is one of my favourite tutors and this time was no exception :D