Hi there, on roughly the same topic: is there an easy way to transfer via MaxScript the edge selection from edit poly object to unwrap UVW modifer? I'm a masxcript newbie, and want to hack a quick tool that helps with UVing: 1. select the edges that are going to be seams in EDIT POLY (NOT Uwrap UVW, I hate it's selection…
I actually bought 2 books from amazon that are pretty fucking awesome for this Facial Expressions: A Visual Reference for Artists [ame]http://www.amazon.com/Facial-Expressions-Visual-Reference-Artists/dp/0823016714/ref=sr_1_1?ie=UTF8&s=books&qid=1244140275&sr=8-1[/ame] and Facial Expressions Babies to Teens: A Visual…
Things I see right off the bat: 1) The inner corner of the eye needs fixing - it looks pinched. 2) Neck is looking too thin from the front view. 3) Her ears need to come down a little bit to line up with the base of the nose. 4) Although important to establish the planes of the face, her nose is looking a little too…
Started with comps. Idea 1: The first idea I had was having zoe hang from a tree and interact with the cheshire cat named timo. This one might be a bit too chaotic. Will have to tidy up the tree if I move on with this. Idea 2: Baron-ish looking caterpillar and zoe sitting on a mushroom. I gave up on the third idea because…
Hey Axi, Here is the screenshot sorry for the delay, forgive the textures they arent complete yet haha This is the UV (0-1) texture space - having multiple objects in one i.e. the campfire, jerry can, bottles etc to save space The bottom is the desired result i want to achieve as the issue as you can see from the middle…
@CybranM Mine’s a small portion of an even smaller concept art so I’ve followed it as close as I could but all the smaller detail has been taken from reference. It’s a listening post where you have 1 person sleeping in a bunk and the other listens/ transmits and then they switch. I’ve found the more I make stuff up, the…
Hey guys, just thought I could also contribute here as well. Here is a set of 3 lightsabers, I've created recently. All UV mapped and textured .. low poly-ish. Get them here: https://www.artstation.com/artwork/0vD8V All of them are bundled with Maxwell Render materials, if you don't need those you can download low poly…
Ok. So disclaimer, I'm not a professional artist, so take my advice with a grain of salt. So when I'm making a head from scratch, I try to to implement a few general guidelines as I make progress. Each step being intended to advance the face towards "realism" 1. General proportion, Vertical and Horizontal 2. Secondary…
With the bend tool active press T and you'll see some handles that'll help you control the attributes on the side. You can manipulate the handle using the transform tools and it'll affect your results accordingly. For instance, try changing your low bound to 0, your high bound to 1 (if it isn't already) and set your…
Ive been in this position for 6 months and am aware its going to take me another 3-6 months to find good employment. I'm from Australia, and while level design would be my dream, there's about 1 available job every year in the entire country. Visualisation on the other hand is quite healthy. Id be going for another viz…