It's probably practice and you're sharpening your artistic eye. The more familiar I get with a object in 2D or 3D it helps me to draw it in the other. So its not so much a tablet but a familiarity and a way of thinking that helps me improve. Of course practice with any kind of hand eye coordination helps out quite a bit.
* Hey everyone, welcome to Day 52 of my 180-Day topology challenge! Today, I had some fun modeling a Smart Collection Perfume bottle that I found in my mom’s room. I wanted to practice how to model from perspective without using blueprints. I think I did a pretty good job today. I also learned some cool tips from a John…
What is best practice for getting good real time rendering of tree canopies in game? Should I soften all edges in Maya before exporting or keep the Alpha Planes all hard edges? Most of these planes are 4 - 6 poly So I get a bit of bend on the branches. What's common practice? Thanks a lot!
Hey guys, haven't posted here for long time. recently i start practicing realistic style. so made this head study for practice. it's not based on real people photograph. i should but wanted to try something different. trying to get realism without basing it on any particular person. Please give Critiques and feedback,…
Haha sorry I just couldn't resist such a set up! Seriously though the best way to get better is by doing. Just keep practicing. Looking up tutorials and the polycount wiki are great help too. Also I find I learn a lot from watching timelapses in youtube of artists doing their work. Still the best is practice.
Generally, design has certain goal in mind, is driven by practical needs and has to work. Design that does not work or works badly is a bad design without any doubt. Art is more broad and fluid. It can also have certain goals and practical background, but it does not have to. As for artist vs designer kind of thing, it…
More anatomy practice for me! I'l get to feet one day, I swear. but for now, horses' hooves. this character is part of a new set of mini-projects that I'l be doing each week. this is about 8 hours in for really trying to practice and learn every muscle and how they connect to one another in a somewhat stylized character.…
Alright, it was suggested to me to do something that was not so complex, and to pick a medieval helm to give me some more practice before I move on to one of the pieces above. And so I found something. Gimli's Helm from Lord Of The Rings. Don't judge :) It is by far most interesting helm with lots of detail and I think…
Polycount group, eh? Alrighty. I could use a potentially friendly bunch to practice versus with once my connection's feeling better. I hopped online briefly last night, and people are apparently really serious about the whole multiplayer thing! They didn't like me. But since there's no way of practicing versus offline,…
If you are interested in replicating a semi hand painted aesthetic by procedurally generating things in painter there are different resources like this tweet: https://twitter.com/ali3ser/status/1559136665846878208?s=20 that shows breakdowns of their graphs/layers, this post https://www.artstation.com/artwork/ZaeJvw has a…