The fans are too small compared to the concept. (too much negative space)a, the circumference of the circle comes out to at least where the bolts are. Prefer the lighting treatment under the fans in the concept compared to what ya go going on with the neon tubes. Your entire room seems squished a bit out of scale compared…
This is a very directed question, but hopefully it elucidates what I'm trying to get at. Can you mark on the sculpt where you think the anchor points are for your clothing folds? Can you post that image here? Also, can you circle where you think his clothing bunches up, meets resistance, etc.?
i've gotten to round 3 with my solo char...but i died there 2 or three times and gave up til i get some friends there. Way tougher than the circle of slaughters in the first one - where dying just meant you paid up and came back to finish off whichever badguys were left...
I really enjoy this design, looks really sweet. But one thing bothers me a bit (so this is a personal opinion). It is that your shapes are different all over the design. You got alot of straight and cubic shapes, like on the door. Then on the sides, there are alot of circles and soft edges. I hope that makes some sense =)…
This looks wonderful. I can't really tell what the shadow error is. Can you circle it, or provide a closeup? Yes, more resolution will usually help fix shadow jaggies, but you have to be careful of the download and memory costs. Sometimes though you just have to live with some crappiness when running on limited hardware.
Looks fantastic so far! The only recommendation I have is to sharpen the inner corners I circled in the attachment. You could probably do that by adding a slight highlight in the diffuse. The reason I'm pointing this is out is because at a distance those corners will looks super rounded and in the concept they have a very…
nice, looking sweet. is the architecture in the background a matte painting or actual meshes? one thing i noticed is your center circle part is smaller than the concept version. This is the focal point of the piece so you might want to make it bigger so it can have the appropriate amount of trees and space taken up in the…
Alright back to the rune circle. Animation tweaks suggested by a few on facebook. I still need to add a chain to the sun explosions. Also need to have the black hole glow before it explodes. The suck in at the start is a bit clunky too. Still need to smooth out a few textures as well. Cracks still need a lot of work.
Not that I disagree with the sentiment, but this isn't an MLK quote. http://www.theatlantic.com/national/archive/2011/05/out-of-osamas-death-a-fake-quotation-is-born/238220/ What's the difference between a NASCAR driver and a politician? One goes in circles representing their corporate sponsors, and the other drives race…
edit: I just realized that the problem is with the crest, as i added a new cylinder mesh and i could do a circle hole in the blade , maybe because i have more than only the crest (got some spikes and stuff in the same "...object group?". So how can I transfer them or freeze them?