Seems like a Shelf button would be the best way ;) Whargoul's idea is a solid improvement though, a more generic scriptJob that queries a specific custom attribute is much more flexible than a hard-coded one, and allows multiple of these "master control" objects to be used without writing more than one script. You could…
I can't do anything until I get home and I'm away this weekend but soon as I get chance I'll give you a guide/breakdown of how I made my carbon fibre; rather than me giving you a completed substance I think you'd get far more out of it creating it yourself. This project is the first time I've used SD and trial and error…
update: solved, kind of. not worth investigating because advanced skeleton actually has a blendshape correction wizard, which if you use, makes it so that this problem isn't a problem. I had been adjusting the blendshapes manually. if using sculpting brushes on a non-skinned model, you can toggle the display so that the…
Hi, I used Retopoflow tool to retopo my high poly mesh. I finished the retopo step and the mesh looks fine but when I enter to edit mode some of the faces seems to disappear. I've searched help to fix this issue but haven't figured it out yet. Just learning Blender right now so I'm not sure if this some basic problem or…
this really depends on what work the studio has to offer to a junior. IMO choose what seems more appealing to you and tailor your portfolio around that so that you get hired to do what you want to do, and if you don't get hired at least you'll have had fun. Realistically you will need both, and there are like... a small…
I've simplified the concept because I don't understand the code at a super low level. It's still the same object during the whole process. Polygon models have indices of verts, edges, faces and so on, each component has an ID number and a value (and secondary values, like vertex color or skin weights). The history nodes…
Thanks, I'll keep that in mind. I tried that unfortunately, UDK has a example custom node which has a UV and Sampler slots in it's Compendium webpage. http://udn.epicgames.com/Three/MaterialsCompendium.html#CustomTexture Problem is, you need to use a Custom node for the textures to get it to work, and the output for some…
AlexandrL Thanks ,its exactly what I asked about because I often can't make it work at all or even export from Designer. Only something very basic . Any custom node, pixel or value processor and its almost zero chance . For your case it just follows basic logic : zero in no, one is yes. The rest is UI decoration.
Yeah, evolution does happen. Still Substance Designer imo is an example of what could be perfectly artist friendly with just a little bit more conveniences here and there and less "program everything on your own" concept. Convenient 2d transform gizmo like in Photoshop with ability to scale precisely around chosen screen…
Code syntax coloring has been added. Use the Format dropdown to make a Code block, then paste your code into it. Code block features: * Colored syntax. * Line numbers. * Row shading. * Horizontal scroll if a line is really long. * Sorry no vertical scroll, wishlist item.