Hi, does anyone know any script in Max (2009) for selecting elements in an object given a certain size? I think it would be very useful when you want to scale the texel for a lot of small pieces that need more detail.
Hi! I am posting here in hopes of some critique and advice of what direction i should take to get a job, at the moment i'm in between model, texture, and technical things like scripts or procedural shaders. Portfolio: http://cargocollective.com/DavidLazaro/
Im having an isue finding a working script that does this. TEXT tools and turbo tools seem incompatible now since they haven't been updated in ever. Any help would appreciated!
http://www.noesisengine.com/noesis_gui_features.htm Anybody used it? How are the tools? Can you do most of your art in a vector program like illustrator then animate and script it using the noesis tools? I'm looking into it for a project and there's not much information about it.
Hey ppl, Does anyone know how to write a surface shader that uses billboarding? I know I could rotate objects in script, but that's not an option for me. I have to do it on a shader level. Anyone have a clue?
Anyone got a script that allows you to switch between multiple hotkey sets and save to different hotkeys to each. I tried this hotkeyman from highend 3d and it doesn't fucking work. Unless I'm missing something.
His site is offline and i havent found it anywhere else. http://www.scriptspot.com/3ds-max/scripts/rp-turbosmoothmanager I've tried others but i still want to go back to that one. Please share if you can. Thanks.
We've talked about this before. How's your script coming along? https://polycount.com/discussion/196410/3ds-max-2o15-disable-move-amp-select-tool-free-moving
Cartoon missile and explosion VFX with scripts. Optimized for PC and Mobile, 2D and 3D games, for all variety of genres. For Unity 3D Game Engine. Check it: https://www.artstation.com/artwork/OygXXK
If its still not working you might want to check out PipelineIO script, it's awesome: http://www.arielchai.com/tutorials/resources.html the pdf has examples of usage and one for UDK I believe.