This thread's just to introduce myself and say hello :) Graduated from a post-secondary art school a while back, but due to some major life problems, I had to put everything on hold :( . But now that things are back to normal, I'm hoping to get back into the mix of things and hopefully de-rust myself from the lack of…
That's a tough decision but maybe looking at long term stability might help. Govt contract work is very stable. The game and film industry is not. Over the last 17 years of my involvement in games I have seen many game studios shut down suddenly with no notice or regard to the employees. Disney and Microsoft (in my…
A friend of mine once borrowed a CD to a friend of his, a day later that friend came back with the CD shattered into tiny pieces. CDs tend to spontaneously detonate, you have to live with it if that happens. thnom: An actual virus? I'd doubt that, putting actually damaging software on a CD can net you lawsuits pretty…
I use the smudge tool just as much as a regular brush. Very powerful and overlooked tool. Like you said, a flattened piece does not give much troubles. Most of my work is actualy just flattened and duplicates as backup. What i wanted to add was the use of layers. I notice this by doing some oil painting. When you work in a…
Hey, I wanted to share some conceptart homework I've been working on the last few days.. my assignement was to take the Assassin franchise and make a different version of the assassin, as if it was in a different time/place : Rome. my constraints were to keep : hood, red cloth and eagle/bird reference I will definately…
I am pretty new to modeling, and am trying to make a simple hammer for Omniknight in the game Dota 2. I think I am happy with the base model, so now I need to start on the textureing. First question. Valve requires 2 LoD's for Dota2 items, so I have done that. A version that uses 500 Poly's, and a version that has 398…
Some great music in this thread although I'm not sure how much I could cope with if I had a hangover! Some more relaxed stuff that would soothe an aching head on a Sunday morning :) (though the artists produce a selection of styles) Michael mayer/ carsten jost - immer [ame]…
Hello everyone! I have only been doing 3D for about a month now. i am self tought and would love some feedback on my first ever project! my dream is to one day become an environment artist in the game or film industri i would love to hear any tips from fundamentals i should learn. currantly i am learning just modeling. is…
Triangulation depends on the game. Some require the mesh to be all triangles or the model won't load at all, like Quake 4 there. However most engines I've worked with simply do the triangulation for you if you haven't done it already, avoids artist headaches. In some cases it helps to triangulate the model yourself, like…
I need some realistic and actionable feedback about what I can improve. It's not great and I know that but I want to learn more. Please help if you can by giving me critical feedback,