TrailArc.cs author: Nick Gronow (Stick) using UnityEngine;using System.Collections;public class TrailArc : MonoBehaviour { int savedIndex; int pointIndex; // Material - Particle Shader with "Tint Color" property public Material material; // Emit public bool emit { get { return Emit; } set { Emit = value; } } bool Emit =…
https://www.youtube.com/watch?v=xOftfx05l14&t=43s No need to manually export OBJs, just use the official Blender Bridge which even has live linking. Inside Blender you can use Refaceting (auto triangulate//N-Gon). https://doc.plasticity.xyz/blender/install-blender-addon Since 1.3, both Indie as well as Studio have the…
We figured it was high time the site got a new banner to add to the rotation of awesome artwork up there. Since the balance seems somewhat tipped towards environment work at the moment, FirstKeeper has timed her latest artwork perfectly, with a lovely stylish rendition of Blizzard's "Sylvanas Windrunner" character from…
Hello Fellow Artist, For this challege I am going to renovate, repurpose a give building. At this moment, I dont have much as I dont have the model yet. once I have the model I will be able to sketch/ block out what i am going to do. Please keep supporting with your valuable feedbacks. Here is a link to the contest…
I think a lot of what you are running into has to do workflow approach, and just how you digest a shape mentally before creating it physically. I have horrible issues working with nurbs because of how I think about an object, and how I want to manipulate the surfaces in front of me. I think about modeling from a polygon,…
I think that tread mazz423 linked is really informative. I far from an expert in baking, but from personal experience, it always seems to do weird things when the model isn't all one smoothing group. Separate smoothing groups on uv breaks is something I'll have to give a try on my current model when I get there. I haven't…
I second the feedback here that you should start over from scratch. It's hurt, I know. I did the same thing. It's like everything else in life, when you first start doing something, it's gonna suck so bad. It's gonna be so crappy. And it's way harder to fix it than to start over. Because most of the time you don't know…
whoa, slow down there tinman, give other people the chance to get awesome before you go blowing minds, this type of thing is totally discouraging and makes us all want to give up and/or shoot ourselves. hahaha seriously though good work, for the door are you using anytype of reference? i find when i think i can just…
Yeah, hate to start a war, but both the DS and PSP are big time dissapaointments software-wise in my opinion. But while the DS has a smaller selection of truly innovative games, the PSP had a crummy launch lineup and now nothing but movies. I think the Big N has been in limbo for quite sometime, but the Revolution *may*…