Storyline Idea: An abandoned building with a dark past... The "Pinon Grove" mental asylum in Staunton, Virginia" was established in the late 1800's and was considerd a haven for patients of a fragile mental state. Built to house 800 patients at a time, it fell subject to extreme overcrowding with a peak of over 3,000…
Yes you are maybe right, i'm a very straight to the point person. And some of text i wrote is of course very hard, thats not the way i talk or write in a constructive conversation. But to be hornest, the most users which don't like what i wrote are simply users realted in some kind of a way to quixel and users which even…
I just read through all the articles on TQ and IL and they seemed to have done a few things there that with hindsight, should have been nipped in the bud. Addressing and dealing with the source leak; deleting any and all forum posts referencing the bent copy; found a way for offer purchase options to those logging in with…
Hi Dr. Jekyll, > Tim Sweeny future where raw computing power makes all hack cleverness Mind you that raw computing power is not the same as size of memory :) In fact what's going on is that the cut-off point is gradually changing in favor of burning more ALU as opposed to memory consumption and data transfers. Anyway, back…
Project/Game Info Hello, my name is Daniel Cook. I am a game designer for a new start up company, looking for an artist to work on my current project. The project is a 2D sprite based puzzle platformer, which will be targeted for release on XBox and PC in late fall this year. The Criterion - PLEASE READ This project is…
In my mid 20s I said fuck this an got off my ass and did the gym thing full on. I got a trainer and he basically showed me all the groups and all the different ways to work them. It was the best thing I ever did. I only needed him for a few sessions and then I was good on my own. After a while I got pretty addicted to it.…
after replying here people asked me if they could have that script with the spinner that lets me smooth surfaces without the usual hassle in 3dsmax. The picture I posted back then was: http://www.renderhjs.net/bbs/polycount/tips/quarantine_map_smoothing_groups.gif its a common task for me fixing the smoothing groups of…
Hi, First of all. My name is Diego Martinez, I'm from Argentina and wanted to apply as a Free-lance team of artists, if not for this position maybe you'd be interested in the future. I'm the owner of QuarantineInteractive, we're a very talented and committed team of 3D artists. We are one of the most serious team you'll…
Wow! this looks so good! I'd love to play it. An incredibly well done concept. If you need some extra hands with the game art don't hesitate to give us a call. We are an experienced 3D game art team with more than 5 years of experience. Feel free to check out our portfolio. http://quarantineinteractive.com/ Good luck with…
Hi, My name is Diego Martinez, I'm from Argentina and wanted to apply as a Free-lance team of artists, if not for this position maybe you'd be interested in the future. I'm the owner of QuarantineInteractive, we're a very talented and committed team of 3D artists with a lot of experience in Unity 3D. We are one of the most…