Does the turban maybe have a lower texture density than the rest? It looks blurry and stands out. The faces look a bit weird too. Maybe the noses are too long and the nose-to-chin a bit short? Awesome stuff otherwise though. I especially like the knight.
Hey oscar, I think it's looking pretty good so far! I agree with the things you have in mind to add, yet I also feel there are some other things you can push that will get you to loving this piece. Here are a few suggestions: - You have some nice shapes in there, but they're not reading well enough right now.* You could…
Next up was rigging. This is my first non-skeletal rig, as well as my first rig with custom controls. Rundown: Front autocannon actuates by rotation of a 2-axis control (represented by a pistol icon). Manipulation of the control rotates and pitches the gun, and rotates the lower camera array in sync (the camera array does…
In zbrush i think you should go back to re-sculpt your mesh. It doesn't really look like a turban to be honest. instead of making it look so smooth, use clay tubes to make it look like cloth is actually being wrapped around his head, instead of it looking like clay
You lose your animations in Maya when you duplicate/combine because you're generating a new object; and keyframes don't transfer to new objects. You only need one turbine animated in Maya, so export that to Unity (make sure Animations is checked in your FBX export settings), create a prefab, and duplicate that object…
Hi bigpunn71! Welcome to Polycount! =) It seems sweet this ^^. if you do not want to use turbines, and instead have a rough messy inside. I would say that you could use some wires and or something like that to break up the inside more to give the eye something interesting and asymmetrical. Because the piece is very…
I agree with apllana. The concept for this character looks awesome. It would be a shame not to complete it to its best :) I would go back to high poly modelling and define the details and shapes. Your textures will only look as good as your sculpt. I will reiterate the armor and the folds on the turban to look as faithful…