I was surprised not to find a separate section dedicated to game development, so I'm asking here. While I learned a lot about making game assets recently, there are two topics that absolute mystery to me. The first one is how to make a ground for a game. Imagine having a road, a sidewalk, a gravel/dirt whatever. E.g. here…
I caught some vids on youtube last night that placed a lot of blame on AAA greedy investors. It seems they cause huge delays in approvals costing a veritable fortune, cause too much interference with art direction. Not being gamers the direction is often unwarranted or incorrect. There was even talk of huge budgets…
Hello. Here is my portfolio: https://www.artstation.com/alvordr. I have a mix of hard-surface and organic modeling background with a degree in Game Art & Design. I don't see any of your criteria being an obstacle. I would be happy to discuss this with you, if interested.
In a fit of misplaced productivity this morning, I wrote a Javascript random game name generator. It is just for fun but maybe you'll find something useful in there... http://www.predictable-paul.com/gamenames/ Anything offensive or copyright-infringing is purely unintentional and I disclaim any responsibility! :poly122:…
Me and my team are looking to expand our current team. I'm currently looking for a couple individuals who maybe interested in joining us as we make our first indie game. We are now working on the trailer for the game and in need of 3d modellers, programmers and 3d artist for characters and enemies. If your interested you…
Steve looked down on the gaming community from what I recall hazily (not sure, but I'm sure that gaming wasn't his goal for his platform), and Mark didn't do anything other then to set up a platform from where people made rip-off games run on budget. Carmack led the entire graphics/gameplay dichotomy. Gabe showed that…