working on the Trim Set that should cover the creation of quite a few assets in the environment including: -wood + PVC Floor trims -wood + PVC Border trims - wood shelving - Door Frames -small stair case + steps -ceiling trim I re-used the wood grain material I created for the wooden planks to keep the wood together. and…
Trim Dynamic can get that effect. Keep in mind that most of the planar and trim brushes in Zbrush work off of the initial normal you start drawing from so you want to find a good angle that already exists in the slope and use that as the starting point. Try Trim Smooth border. It's not loaded by default so you have to…
@ColMatrix Oh, I meant to suggest the usage of a trim sheet for repeating elements. Tiling trims can also be combined with uniquely baked parts of course.
Andreas! G is definitely the most awesome of sauce! Perhaps it could do with the metalic trim of D as the trim for G seems to burn a tad strong. I also think E with a combination of F's dark blue trim would make for a great alternate texture. Sweet work man! ;]
Excellent info SF! To add one thing that SF touched on, trim your modules, sometimes only one side (keeping in mind you'll stack another piece next to it) it can be helpful to make the trim modules. Keeping in mind trim can be a variety of things like pipes, wire bundles, as well as classic decorative boarders. If you trim…
Apply trims to the parts of your mesh that need it, apply tiling to the parts that need it. Multiple materials per object. I say it would depend on the ornaments. If you look in the artstation example I posted, the person creates some unique metal meshes out of trim and then uses them as modular pieces to create things…
Ah i see. So how do go about projecting this trim without overlapping? Should I project the HP trim on a plane and copy and paste the normal on photoshop? Well the red arrow points to the high poly trim on top of the low poly building. Thats the pic on the left.