The rhino knight shows some potential right now, but it's not really living up to it at the moment. The biggest problem IMO is that he's pretty much all gray/brownish with very little color and material variation, so you should look into pushing the different materials a lot further. You could take a look at some of the…
I'm still pretty new to Mari and I was wondering why my image looks so bad whatever file type I try jpeg, tiff, Targa, psd, exr they all look terrible and I don't know why? my channel is 32bit float, 8k
These are both great looking stylistically, but you have some inefficiencies such as too many edge loops and the second character has 1 too much texture sheet. Only model out and keep edge loops that benefit and define the silhouette. Try removing some edge loops and if they do not affect the overall silhouette of it, then…
First character looks confusing to me . Shoulders looks like its her back and shes looking over her back[adding some indication of clavicle or pit of the neck should fix that ] + her pants are eating her body .If you are up for concept artist everything should be clear so other can work of your designs if just…
Hey! I've been in the industry as a character artist for nearly 5 years, and am currently looking for a new role! I'm looking for freelance contracts as my schedule is free soon, but I'm always open to an in house role as well. Please checkout my work here : www.curtad.com Regards, Adam Curtis
Hey everyone! If you have some spare time I'd appreciated if you take a look on this animation and leave feedback. https://syncsketch.com/sketch/a3ff7af860ba/ Thank you
Hello my name is Ian Whittaker i am a Modeling and Texturing artists currently looking for freelance or Fulltime work. i am based in Los Angeles California and can work on anything from characters to environments. I have worked in film but have more experience with games and was was able to work on Characters, Concepts,…
About us At BeefJack, we love games. We eat, sleep and breathe them. And we believe that games have limitless potential as a form of art and entertainment. We aim to be an all-encompassing creative games company. We design, build, ship and market awesome interactive experiences. With decades of combined experience in the…