I'm somewhat biased against Maya from years of using 3dsmax. I've always regarded it as what looks like an excellent framework for working IF you have tech support. Out of the box everything bar it's animation tools always seemed sort of 'eh' until you bought in plugins or scripts to fill holes. meh... perhaps I'm just…
[ QUOTE ] "For what its worth, I find it truely hilarious that the best source for unbiased social and political commentary is the Comedy Central. " [/ QUOTE ] Comedy Central is horribly biased in its political views. The Daily Show, Colbert Report...Not that every form of media dosent have its biases. Its just as bad as…
It's called depth biased alpha, there should be a node for it. Basically run your opacity maps/instructions through it's alpha input and give it a bias for how thick the intersection should be.
https://corona-renderer.com/ By far the best IMO. Its free, development is very active and it has a unique blend of unbiased/biased rendering system. For Max only at the moment though.
Hey I got love for Forza! But I'm biased since I worked on it... Haven't gotten a chance to play Dirt2 yet, gonna have to get that and try it out. -David
Like your concept interpretation also cool portfolio btw :+1: Nice to see a biased quad polygonal approach...nary a tri or ngon in sight and is this modeled in Softimage, too?