Hey thank you so much! Opening Blender an being able to NAVIGATE THE VIEWPORT (!) is quite the feeling, its almost alien haha. Great move from whoever implemented that. I am getting very poor 3D performance tho, I am a bit surprised. I was expected Silo/Modo smoothness and antialiasing but it turns out to be quite slow?…
Yea, it's not a great workflow :( Here are the steps though * Add a mesh * Select the material icon on the right * Add a new material * Click the texture tab * Add a new texture * Go to the Type Dropdown and select Image or Movie * Go to Image> Open * Select your image * Go to Mapping> Consternates> UV * If the image is a…
Got some progress on my Gradient Painter addon: https://www.youtube.com/watch?v=Kwe1tqVLd-A Not a ton more functionality, but a whole deal more stable. I'm very interested in any input/feedback if you think this could be useful. as @Jakro suggested, I will start adding some painting functionality layered on top of the…
I think it just goes to show that Blender is an effective game development tool that is cross-platform compatible. It's something to break out of operating system lock-in and open up the market to those willing to develop for that market segment since most corporate publishers have become too cozy with Microsoft's DirectX…
@RN Trye, but in the end it depends on what you plan to do with your scene in the other software. Yes overall glTF would be better, if it can store everything you need, including a modifier stack (not sure though what Maya/Max/Modo would do with a Blender modifier stack). But I am not quite sure it is supported everywhere.…
Hi guys, me working on multiple animations for the same (or different many similarly named rigs), this will be hundreds of animations soons, and what better way to go from an animation to the other than with 1 click, also having it change the timeline range automatically, zooming it in graph editor or dopesheet or timeline…
I'm not saying that anyone should avoid using or learning Blender. Far from it. I've been using Blender as my go-to option for 3D modeling for years. I love Blender and think its a fantastic program. But I'm also not a professional 3D modeler. I'm just a hobbyist game developer. For getting some basic, low-poly models…
@pior The solution I posted worked for me when I couldn't see the thumbnails in the file explorer. Also I missed the part whereby you have tried that earlier (my bad). Before I ran the command mine was not showing the blender logo (like yours) and was just showing a blank ICON as I didn't even have it registered to open…
I haven't tested the build yet, but it sounds like a pretty good start. However if I could make a request for a filebrowser feature it would be to make an actual default preset operator (just named default or whatever) that you could overwrite the settings of. If you were to open a new instance of Blender it would just…
@Dataday Can you give a link to the source of this information ? If this is true, then really screw them, if I'm not mistaken though, it was seperate from the funding Valve sponsored for the gamedev features. I understand why they're trying to make those open movies, but I'm not really sure the results in terms of…