my experience with blender: I am a maya/ zbrush/ lightwave/ shiva user... When i joined up with a couple half- assed programmers i tried to get them into 3d and making iphone games, they were looking for free 3d software. For me to try to learn blender just to teach them 3d was a bad idea. Im comfortable with maya and…
I didnt sculpt or create the model. It's from this tutorial from Eat3d. :) I like this has become a super thread for Blender tbh, and i prefer to have everything in on place, rather than having loads of smaller threads. Currently i see this thread as a kind of sound board for Blender related goodies. I dont think its so…
Introducing Baked Blender Pro Suite: Elevate Your Digital Art Workflow! Hey fellow artists and Blender enthusiasts! I'm thrilled to announce the launch of Baked Blender Pro Suite, a Blender plug-in designed to make your digital art creation process a little bit more fun. Whether you're a seasoned artist or just getting…
マルコ:Can somebody explain me how I ended up in the situation below where my model is kind of broken? pior : マルコ:I'm afraid this will drive me insane because I'm sure it will happen again and I will still be oblivious to what caused it... x_x (maybe the two mirror modifiers?) If you are coming from Max you probably have…
Hi, just wanted tho share my experience with Blender so far. Im a 3d-artist at Redlynx Ubisoft-studios and I have used Blender for all my 3d-work so far for the past year, along with zBrush and other programs. I moved from 3dsMax to Blender a few years ago and Im really glad I got past the issues of somewhat different…
Sadly, this is quite true. I had played around with Sculptris a bit in its beta phaze. It was decent, but lacking in a few areas. I had already used Blender for sculpting before, and gotten some decent results with it. I played around with the new 1.0 version of Sculptris a day or two after it came out and WOW! I was a…
Yeah I'm aware of the hotkeys to lock an axis but even if you manage to recall them, it's still an extra action taking up more time and a button clogging up the keyboard. When I'm modeling in max I pretty much always have my hand on 1234qwert, and my pinky on the modifier keys. And using orthogonals is a subpar because…
There should be no IP issues when using Blender, unless the source code is modified and publicly distributed (in which case it must be redistributed with all builds of the program or be publicly available). Internal builds of Blender do not need the sources redistributed. More information about licensing with Blender can…
My english is not good enough to see if its sarcasm or not.:\ I did take a look about Blender sculpting (since I remember it be very hard und uneasy for artists) and the new features changes a lot of things : with Constant detail we don't care any longer with the topology and we can add or substract any object we want…
A few more runs of Moore's Law and we might be able to get 4-8 passes going in realtime. A transition away from, and all the problems of, a scanline rasterizer and towards a system with full-scene realtime reflections and raytrace lighting with better control. It doesn't appear to use any form of caching/reuse of fragments…