xysdf, Blenderhead, coop510 - thanks, guys! Ruz-Love it! The only crit- his wrist looks a bit odd. Texture is still wip, i just putted it in toolbag for fun: Cheers!
I've had this model sitting on my plate for way to long now. Been super busy but its almost done. Still not feeling the hair at all. Its about 4800tris. [WiP]
kjell - yeah its based on BMW plans, but I have strayed a little. The front was bugging me a bit too, will work on that. ParoXum - I figured since it was a WIP, it wasn't a big deal
There's always some amazing stuff in this thread. One day I'll be as good as yall. Anyway, here's a WIP of a shaman I'm working on. Few days into it, just a bit more stuff to add though.
ooh, Brom. <3 Tossing about ideas in my head on Saturday for a platformish game. Gonna do a mockup, and then try and prototype it up. For now, I give you Sir Galakid (*groan*) WIP.
Np, FAT_CAP, glad to be of use Lovely brushwork and color palette Gauss! *saves to inspirations folder .. quickie texturing/rendering wip on mudbox headsculpt I did time ago. Not gameart, but anyways :poly114:
My current project: He's got his own WIP thread and I'm hungry for crits, so please yell out if you have any. :) http://boards.polycount.net/showthread.php?p=1005981#post1005981
I'm calling this done and moving on something else: Jasp: cool start on the texture, interesting style. morte: charming character :) ruz: nice work on the face, the hood perhaps is still wip but it looks a bit monochromatic.