can somebody please tell me how to add more than 10 edge loops in maya? the insert edge loop tool only lets me go up to 10 and i want 19 :S [ame]http://www.youtube.com/watch?v=b3LdMAqUMnM[/ame] i miss you max
This is the result with 64 native edges. Should bake fine and I can delete the edges down to 32. Could I go with something like 128 native, delete every 2nd loop(giving me 64) and then delete every 2nd loop after that giving me a final 32 for the low poly?
@"Klo Works" It depends on what the mesh is being used for and what it's part of. Both methods are viable but with subdivision modeling the goal is to use the minimal amount of geometry that will hold the shape and maintain a smooth edge flow. Outside of the few edge cases where the boxed corner interfaces with other…
under the hood, creasing (atleast the type of creasing colloquially used in max/maya) is typically just fencing geometry around your edge selection, pretty much adding support loops without any visible geometry being added. The value of creasing = the width of the support loops. With that being said, creasing does still…
hmm, if i were trying to do wraps around a staff, i would start cutting extra loops around the staff geo. Then i'd do an edge "ring select" and "connect" them with 2 lines and adjust the spacing so they were close to the base loops. Take these 2 new edge loops and scale them out a bit. This would essentially be one "wrap".…
Zoli, looks like something isn't welded correctly on the edge. Select every vertice and apply Weld to fix this. To see other problems, find Ngons in your mesh and fix them if they cause problems. (In ribbon menu, there's selection tool that can select faces with more than 4 sides etc). On that edge in the last screenshot,…