been texturing in zbrush again using the colorize function. Its a good base for a bake then I will later add photo overlays in pshop.Actually I am getting the hang of hand painting in zbrush, it pretty cool . I only use the standard and smooth brushes. I gave up on zapplink, too much of a hassle Sean McBride - thats a good…
gavku: i cant tell if those are zbrushed or just poly/subD modelled. they look neat. this is for a class assignment, gotta get this character into quake 4
JKMakowka: Thanks! Here is an unsmoothed wireframe shot of the control mesh. Everything after that was done in ZBrush (subdivided 5 times). Jerome: Glad you like it
Some quicky Zbrush sculpts. Both are using the same base head, and have 30 minutes of work into each of them. The plan is to be able to get far enough along in less than 30 minutes that I can start working on smaller details like surface/skin texture. So far I'm still not that quick with Zbrush, but doing these speed…
love your mech tennis well done.. davidson3d...like this big mouse should be fun to see the zbrush result... just a play around to start a character ....