Ok, my last finished model of 2014. It´s a Magpul AFG and as reference, I used the real model and worked with a digital caliper to get it right : ) It´s part of a bigger project for which I might create a thread soon. [IMG]http://www.polycount.com/forum/<a href="<a href=http://www.directupload.net"…
alot of eye candy here! awesome stuff everyone. Definitely pumped to get crunching :poly142: Yuri: man Ive been a long time lurker of your work which keeps me hungry :) Thank you! Also she is looking really great, love her pose and overall look. The pose on her right hand and crossed legs really really compliments her…
@Mr Significant - Thanks for the compliments! I posted some of my work in progress shots on my facebook page with some quick ways on how I used the assets, since I didn't specifically start a thread for this mud yet. I am thinking I might make it into a scene though. So thread soon to come?…
Recently finished up a set of fighter jet inspired cosmetics for Dota 2's gyrocopter. There's quite a lot of f-14 (including some Top Gun in the text blurbs), a bit of f-4 and some mustang in there. Haven't gotten round to compiling a WIP post for it yet. The set can be found on the steam workshop here:…
Solid work everybody, looks like we're off to another great week in this thread :) Here is my final submission to the UNREAL MARKETPLACE :) Everyone can expect to see it available for purchase soon. It's a fully modular building set consisting of only 112 Static Meshes. The reason I can get so much variety out of it, was…
Hi everyone, many of you have seen my project http://www.polycount.com/forum/showthread.php?t=122853 and have left amazing critiques. It's been a tremendous learning experience and a lot of fun but now I feel it has reached a stopping point. I am quite happy with how it turned out. There is a lot of things I would have…
After discovering UE4 I have been integrating all the content I have been making for the past year into a series of video game levels. This is bringing me closer to my ultimate goal of one day developing a game about planetary exploration. Right now my next step would be delving into animation. If any animators are…
Hey everybody, Here is another update on my John Slattery model. I have been working on the textures and the render for a couple days now and am starting to really enjoy my results. I still have a lot of adjustments to make on both the material and the textures. I am going to focus on: -Getting more spec around the eyelids…
^Thank you i hate myself idk how i haven't figured this out already, sry that you had to pose for me..idk what is wrong anyway how about some comments to the art instead. Greenthumb: Nice job would have liked to have seen him dirty up and paint chipped off, really cool job. fsnake: lol that is so damn cute i had a dumb…