If you're not quite there yet with your portfolio or having difficulty getting hired as a 3D artist, I recommend looking for other ways to enter the industry that give you the opportunity to network and gain valuable work experience such as quality assurance or compositing in film. In my experience I've found a portfolio…
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cool weapons!! most def going to download this. anyways, unless everyone knows the situation the artist were put in who created the weapons, I wouldn't jump so quick to call them shit. The art could have been outsourced... having experience with outsourced art, it can be a pain to try and "fix" errors and still keep up…
+1 20days up woukd be one mighty complex character, though "nextgen" (as in ps4 xbone) realistic characters can ge quite complex pretty easy and usually start at around 3 working weeks (15 days). those 50$ a day rates spund like pure horrorstories? usually even eastern european and asian outsource studios start at 200$ per…
Wow, that's not really the way we had it on MPC though. Were the FX houses your friends were in smaller ones that took outsourced work from larger companies? In that case it's pretty much the same in games I think.
I don't believe the assets on show could have been created by one man in a year let's alone the gameplay swell. Now if most of the assets are outsourced then that's a different matter. It looks cool though a bit generic imo
I'm just gonna list things: small project scope down to earth accomplish-able goals. fun gameplay sweet stylized art direction no mandatory overtime good communication between team members little to no outsourcing
@st4lis: Most of the artists are external too, so we've been outsourcing art overall. It's all been surprisingly stylistically coherent, something we thought would be difficult to maintain with a fairly large team. Still is, of course, but not unmanageable!
Cubic Space was established in 2012 and has branches in China, England, and other places. At present, with a total of more than 600 employees, we are a national high-tech enterprise dedicated to game art outsourcing and game package services. We have the ability to undertake the whole case of each link, and our team serves…
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