Hi Kyle, This was a bug that was fixed with fixed with the 3.01 hotfix. You should have gotten a notice to update for that one. 3.02 is out now which will fix the problem as well. We've had a couple reports of people not getting these update prompts though, have you seen an in-app prompt for the update? If not, you can…
Update: Hell Sword Okay, so this is still in progress and actually I will be redoing quite a bit of it while going along now. Thought of a few better ways to get extra details on it. This is a perfect way to learn how to use substance painter as well. This is what I want to change/ improve on the next update Symbols Heart…
Never know what microsoft will do. They might be working with netflix to let the user browse and setup a queue list. Nice thing with the new dashboard is the fact that the games list doesn't reload each time. Plus the new dash is made for adding updates much easier than the previous setup, so we might be able to expect…
📢 Toolbag 4.05 is available now! A free update for all Toolbag 4 users, this release delivers several exciting updates to the texturing and rendering systems. New features include: 👥 Symmetry Painting 🖱️ Lazy Mouse 💟 Stencils 🌫️ Seamless 3D Blur 🌄 Height Processor Layers 📷 Highlight, Midtones, Shadows, & Clarity Controls…
Looks better color wise, i was going to say something when you 1st posted but i decided not to. I will though probably take a risk in saying i think you have done all you can with this currently. I'd probably pose this and start another design but this time look for a concept artwork that inspires you enough to see it…
Is that how it really works? If I understand what you said correctly... the global root would have to remain at 0,0,0 for the entire time the character exists the game scene. Displacement node is moved around by the engine; then character skeleton, from the pelvis?, is updated to the Displacement node's position? My…
Currently I know many people on older versions of autodesk software, I know a couple people that actually prefer 2012 Max specifically to newer versions for stability reasons for specific commonly used tools. (not sure which, as I am a Maya user) Sure new tools are added, some upgraded/updated, but that does not…