That is weird maybe they registered for the keys or purchased the regular/deluxe edition? Well i enjoyed my little romp around, though wish i had some cash and achievement points for those nice mounts and gears. Did moose get his, he seemed interested, i'm mogway in game btw, idk what server.
Maybe you could narrow the face a bit?... Your bind pose is a bit curious, how come the elbow cylinders pointing very awkwardly? When I yell at my character modellers I try to get a very idle-like bindpose so that the deformations aren't that bad when laying their arms to the side of the body.
mmmm, I like the fields exept the hay bales one, I think its the ground texture there. possibly make it different, idk maybe like this. or perhaps a bit more realistic where the bales are a bit less organized. I think a more gold coloured ground with lines where it was cut would be a bit better imo.
Someone hire this guy or i'll have to. ;) But if i could i so would, your at Blur man that is crazy good. I don't see why anyone wouldn't, perhaps update the folio and start sending resumes in your cv requesting for relocation with or without assistance your choice, idk how deeps your pocketsiz are precious. ;)
this looks amazing! not sure if this would look great, but for the suit. maybe cream white colour with mix of red, yellow or maybe both? or maybe cream and orange? I thought that would make it pop more, but idk if it'll be too much. The current armor colour has a close value range with the skin. That might be just me
[ QUOTE ] Would anything that salesman said about the speedpad apply to one of those spaceball 4000 thingies? I've always wanted one of them... [/ QUOTE ] Idk, the salesman just said that the keys on the Nostromo Speedpad tend to stick and need to be worked a bit...that and they didn't have a return policy...so I don't…
Flynny: Go for it - I have it rigged at home and am planning a few little idle animations but if you want to do it for fun, feel free, it'd be great to see him move! :) FirstKeeper: Hey, great texture! I love your work, very happy to see you do something for one of my models :)
He lacks a neck. WoW's tauren can move their heads quite independantly of their bodies, its just not so visible on the males because they are very hunched over. Take a look at the way the male tauren shakes his head in the idle animation. That heel doesn't look like its going to animater very nicely either.
So IDK if you have ever seen this before, but this guy uses world machine to create alphas that he then uses in mudbox. It gives a little more control over an area if needed, but still allows you to create some nice procedural organic shapes. [ame=" https://www.youtube.com/watch?v=40glxZCyPeY"]guy[/ame]
idk, the tec-9 plastic looks way hard-edged to me, as well as the reciever tube being razor sharp, and it's throwing the whole piece off. One of those cases where material definition becomes a part of the modeling process. I don't think we need machining blueprints and CNC models to eliminate that kind of problem