Small update on my animation. Not really digging the randomness of the wrecking ball anymore. Will probably swap it out for a falling stalagtite so it at least fits the scenario. Open to C&C.
- Final Submission - Thanks for viewing my work :) (I will still be working on this. I just wanted to make sure I met submission guidelines. Still looking for C&C)
Master of Orion2. I can play it over and over forever. Diablo1, Dungeon keeper 1,2, and C&C red alert all fall into the category of never gotten tired of.
Styled after a Royal Navy SwansClass Sloop (1766) this Sloop-of-war model I made for my personal game project Sails of War. I posted a link to my ArtStation on the Polycount Discord yesterday, but thought to share it here as well. C&C Welcome and much appreciated! She was quite the beast to make. Water and sky – pretty…
Okay here goes a tough love post, do not quit the day job just yet. (awe that is so cute) i wouldn't keep any of it, HOWEVER in the time being, keep what you have till you've tackled what direction you want to go in, what position you want to fill and what do you really want to do? 3D is (what i am finding) a very broad…
Pc cabinet only low poly model .. no high poly .. all the bakes done in Ndo2, my first try with Ndo2 and i really enjoy making this cabinet learned alot aout nDo and texturing.. C&C are most welcome..
Hello! I'm new to Polycount. I just graduated from Academy of Art University, and I'm currently building my portfolio. I recently learned normal mapping, and this is one of my first game models. C&C greatly appreciated!
Hey, Please take a look at a courier I did some time ago. https://www.verold.com/projects/5502d5a24031da4b66a5fee2 On Verold you can switch animations as well as textures. Animation will pause if click on a model. C&c are welcome!
Hey guys, super freaking simple blockout so far for this. Using Maya and Cryengine. Can't wait to get into more specific modeling and texturing! C&C always welcome :)