@ZacD - yeah, SGDQ is usually Doctors without borders and their other marathon in Winter is usually a cancer research foundation. I've been catching it where I can since it started, I was really happy to see Ori and the Blind forest late last night. @Shrike - Here's the link to the schedule, you can see what you've missed…
Been about a week since I last posted but I've gone back and re-jigged the forms to try and harden them up (and make them less blocky as suggested :) ) still feel like there's's a long way to go but the texturing deadline's fast approaching. The character will have leaves encasing the hands/buds, over the shoulder and on…
I started this block before bed last night. Scene set up aside, the blocking took me around 45 minutes. I quickly sketched a couple of ideas then jumped into Maya. I'll polish sometime today or tomorrow. Instead of doing a countdown I set up a stopwatch and applied the same principle of getting the basics down, fast and…
I bought the non-commerical version of 3D coat for about $60 in last years Christmas sale. Lucky for you, guess what time of year it is? Keep an eye out (on all software) and you'll find something. Also, from a moral standpoint, why are you willing to pirate Zbrush but go legit for the rest of the pipeline? If I was you I…
I think it opens up further on, and I'm happy that some of the faces have improved, it's a much cleaner artstyle than the last. I miss the backstabbing area of the first game where positioning was important. It does sort of feel like the mass effect-> mass effect2 transition, where stuff has been streamlined, but what's…
Damn ok have to finish last months challenge first. But i have to do the props! Jed i think your blade could be a bit sharper but i like the overall look of your sculpt. Dethling it is impressive how fast your are with this (for me being a 3d student noob) Which tricount should i consider for the middle axe, any…
Hopefully last neutral pose post before starting to pose. Try saying that five times fast! :D - More color changes especially saturation. The greens and reds were too intense. - Wasn't satisfied with the diffuse hair texture so repainted it and its other maps. Less sharp normals too. - Painted a flow map for the hair…
Hi guys, Lot of grate works on this thread!!! Since few weeks with a friend we sculpt every tuesday night, it's very helpfull and funny. I start everytime with a zsphere and sculpt with dynamesh. Here is my last speed sculpts, inspired by Paul Bonner which is an awesome illustrator. I'm not fast currently, but i improving…
same happened to me with Doom3, got very irritated (also hated the fact that you are moving around so slow and checking every nook and cranny for monsters in such a linear game) so i whacked on the cheats so i could go to the end fast, discover the ID software PDA Easter egg and see what happens story wise. Though i still…
really really impressive, Ive only looked at half the winners Im saving the rest to munch on at work when I get a free minute to browse :D I know what I need to do to improve, I need some kind of topology workflow thats FAST and easy. At the moment I did everything manually and it just wasted so much time. Gonna look into…