After looking at the skins other contestants submitted, I decided I'd try and stay far away from 80's sci-fi and try to go for a more 70's sci-fi look. I focused more on light blues, greens, and oranges for the art trying to stick to a 70's colour palette. And though she's a bit more covered up than the women in leather…
I love Feng Zhu for his design work - however I think his concepts are notoriously difficult to nail. There's a certain dynamic motion in his work that makes matching them very difficult. Some of my favorite Sci-Fi work in the past while has been: http://www.ilyanedyal.com/bladerunner.html Ilya Nedyal's portfolio. Blade…
It is appealing to me, although parts of it seem to be fighting for what the style is trying to be. some of the nice curve, smooth parts say sci-fi. some of the fan, pipe parts say steampunkish. I like both elements on their own, but im not sure if they are forming a cohesive whole. Hope this helps, props for the…
Hi Fabi_G, Kanga, and Noren. Thank you all for your help, I do appreciate you all taking the time to help out someone who is quite new to all of this and answering some silly questions. I am wanting to become a 3D artist for game development, I am thinking I might try at prop or environment artist so will put…
So guys i'm coming back to this old project and gonna finish it up :) I've done another paint over to show you the direction i want to take this in. I've think its better then the first posting. Framing the shot from inside a hanger bay will certain help a lot more. Below is a list of improvements that i want to make on…
Very busy with pre-prod vertical slice stuff but here's a quick update, room is finished now with decals placed and some basic lighting by me. Our lighting artist is going to work her magic. The only thing it needs is clutter less fog Here it is with proper lighting done by Keziah Pereira, it really makes a huge…
they could always just make a corridor shooter? what i was saying is that sci-fi has the same base but each game has a different style. its basically saying that mirrors edge looks like call of duty because its set in modern times, yeah they have some of the same aspects but the two games look completely different.
Hey guys, We (AdventuresOf) currently have an opportunity for a
passionate character/environment concept artist. The Game. A visually expressive look into the distant future where
man has reached immortality. Fusing deep systems of narrative, combat, and
visuals, we explore the unexpected pain that this can bring, and the…
More progress has been made on the ministry of health, a lot of offices are being, I wanted to show you some more unique locations in the building. The first image shows an office section, it's still under construction because i find it a bit out of style and it's still missing some fancy sci fi elements, that are pressent…
1. The work isn't good enough. 2. The work's quality varies widely (poor editing). 3. The work lacks stylistic diversity. 4. The work is presented poorly (annoying website, crappy music, small screenshots, bad lighting). 5. The work was completed in a group and individual contributions aren't credited/labeled. All these…