Hey you all! I've been going on and off working on a bloodseeker set, and I've come to a bit of a halt here. The issue that's stopping me is this: If my weapon is not weird invertedly designed as most of blood's weapons, and it follows this 'front only' design like the Scarlet Raven set Is there a way to tweak the…
I don't think terrain really needs an awfully precise and specific retopo like character models. Just optimize the mesh with one of MeshLab algorithms, this way you won't have to worry about losing ability to make changes via heightmaps (as you would be a minute away from the final mesh at any given moment).
Hey there, thanks for checking my problem. I'm using Max2010, Xioliul shader (tried 3point too), maps baked in xNormal Everything is smoothed, only cap is divided by hard edges. And problem is self explainable by looking at this image:
Do you mean it revs at 1rpm, or 1000rpm? If it's 1, it might be a broken fuel pump. It happened to my old truck, it was about $400 after parts and labor I think.
Hey guys i'm currently modelling a room to be placed into unreal engine i'm not exactly sure whats the best way to pull it off. Should I use a cube/plane for each wall or should I create a combined mesh encompassing the room. As seen in the picture. This room is located in the basement of the ship connecting to a hallway…
Me and my father would always play this game together and I cant remember it for the life of me. It was for the Sega Saturn, you would be flying a ship and had to land in a Mother Ship of sorts and the margin for error was really small. When you missed the game would repeat you have failed over and over. Any help figuring…
With Maya 2017, Mental Ray is no longer a part of the package, and it have to be bought through nvidia now. I never used Maya 2016 because it was so damn buggy, and I've been thrust out of 2015 when mental ray kept having the abort render error. Now Arnold is having it's problems (yay!) I get a lengthy message and…
Is it possible to export a partial fig file? The my core biped has changed, and it looks like the easiest thing to do is save out the fig and apply it to my other characters except they have different hands. I dont suppose any of you know of a way of saving out the hands, applying the new fig then reapplying the hands?
I am learning to be a 3d artist who uses his beloved computer all day long yet I do not know how to troubleshoot basic stuff when it comes to the computer, I was wondering if you guys could recommend a good source for the most basic introduction of how to build a computer and how to work with it, thank you in advance :)